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2025-12-01Update `StatusScreen`, add `*_STATS_BOX` constants (#546)Narishma-gb1-1/+1
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb1-13/+13
2025-09-10Misc. naming and cleanup (#139)Narishma-gb1-1/+1
* Name some printer/diploma routines * Name `wd434` * Name `NAME_LENGTH_JP` * Rename `callabd`/`calladb` to `farcall`/`callfar`
2024-09-23Identify more flag bits (#464)Sylvie1-1/+1
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-9/+9
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-3/+3
2020-11-05Sync more with pokeredRangi1-7/+7
2020-11-04Sync with pokereddannye1-32/+32
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-8/+8
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-19/+19
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-10/+10
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-16/+16
2020-05-20Sync with pokereddannye1-4/+4
2016-10-29use more HRAM constantsYamaArashi1-3/+3
2016-07-18Clean up text commandsdannye1-1/+1
2016-06-12sync engine code with pokeyellowYamaArashi1-2/+2
2016-06-11remove address commentsYamaArashi1-9/+9
2016-06-11remove address commentsYamaArashi1-8/+8
2016-05-22Bank15 misc functionsluckytyphlosion1-16/+26
2015-11-28engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion1-1/+1
Also no more W_PLAYER/ENEMYBATTSTATUS
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion1-4/+4
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-08-30No more W_dannye1-5/+5
2015-08-12named more variablesYamaArashi1-4/+4
2015-08-07named wram variablesYamaArashi1-2/+2
2015-07-24Use more wram labels and other constantsxCrystal1-5/+5
2015-07-19constants for flag actionsYamaArashi1-3/+3
2015-07-18miscYamaArashi1-1/+1
2015-07-15menu stuffYamaArashi1-6/+6
2015-07-03TX_ASMU-Daniel-PC\Daniel1-2/+2
2015-04-01Rename battle files and split move effects Part 5xCrystal1-0/+0
15.asm, 16.asm, 1a.asm, 1c.asm
2015-03-31Some wram constantsxCrystal1-3/+3
2015-02-07serial/trade/miscYamaArashi1-4/+4
2014-08-08Labelled many functions/variablesYamaArashi1-111/+122
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-10/+5
2014-06-16Remove generated "indirect jump" comments.yenatch1-1/+1
The destination is obvious when using the predef macro.
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch1-32/+32
2014-06-10Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-48/+48
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-25Clean up some bank 3 functions and rename flag action functions.yenatch1-8/+8
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+366