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* Merge branch 'master' of https://github.com/pret/pokereddannye2026-01-171-14/+14
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| * Update `StatusScreen`, add `*_STATS_BOX` constants (#546)Narishma-gb2025-12-011-1/+1
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| * Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-271-13/+13
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* | Misc. naming and cleanup (#139)Narishma-gb2025-09-101-1/+1
| | | | | | | | | | | | | | | | | | * Name some printer/diploma routines * Name `wd434` * Name `NAME_LENGTH_JP` * Rename `callabd`/`calladb` to `farcall`/`callfar`
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-251-13/+13
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| * Identify more flag bits (#464)Sylvie2024-09-231-1/+1
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| * Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-181-9/+9
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| * Identify various flag labels and bit constants (#454)Sylvie2024-07-161-3/+3
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| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-8/+8
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-19/+19
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| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-10/+10
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| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-16/+16
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| * use more HRAM constantsYamaArashi2016-10-291-3/+3
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| * Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-181-2/+2
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| | * sync engine code with pokeyellowYamaArashi2016-06-121-2/+2
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| * | Clean up text commandsdannye2016-07-181-1/+1
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| * remove address commentsYamaArashi2016-06-111-8/+8
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| * No more W_dannye2015-08-301-5/+5
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* | Sync more with pokeredRangi2020-11-051-7/+7
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* | Sync with pokereddannye2020-11-041-32/+32
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* | Sync with pokereddannye2020-05-201-4/+4
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* | remove address commentsYamaArashi2016-06-111-9/+9
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* | Bank15 misc functionsluckytyphlosion2016-05-221-16/+26
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* | engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion2015-11-281-1/+1
| | | | | | | | Also no more W_PLAYER/ENEMYBATTSTATUS
* | overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-291-4/+4
|/ | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* named more variablesYamaArashi2015-08-121-4/+4
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* named wram variablesYamaArashi2015-08-071-2/+2
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* Use more wram labels and other constantsxCrystal2015-07-241-5/+5
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* constants for flag actionsYamaArashi2015-07-191-3/+3
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* miscYamaArashi2015-07-181-1/+1
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* menu stuffYamaArashi2015-07-151-6/+6
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* TX_ASMU-Daniel-PC\Daniel2015-07-031-2/+2
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* Rename battle files and split move effects Part 5xCrystal2015-04-011-0/+372
15.asm, 16.asm, 1a.asm, 1c.asm