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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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battle
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ghost_marowak_anim.asm
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2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-1
/
+1
2025-11-25
Avoid magic numbers for most `CopyData` calls (#542)
Rangi
1
-1
/
+1
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-1
/
+1
2024-12-16
Use "gray", not "grey"
Rangi42
1
-1
/
+1
2022-07-09
wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
1
-1
/
+1
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
1
-1
/
+1
2020-11-05
Sync more with pokered
Rangi
1
-1
/
+1
2020-11-05
Sync more with pokeyellow
Rangi
1
-1
/
+1
2020-11-04
Sync with pokered
dannye
1
-10
/
+10
2020-09-27
Add constant for ghost Marowak like pokered
SatoMew
1
-1
/
+1
2020-09-22
Replace ghost Marowak's ambiguous constant
SatoMew
1
-1
/
+1
2020-08-31
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
1
-1
/
+1
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
1
-1
/
+1
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
1
-1
/
+1
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-8
/
+8
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-3
/
+3
2016-06-11
remove address comments
YamaArashi
1
-2
/
+2
2016-06-11
remove address comments
YamaArashi
1
-2
/
+2
2015-12-05
BankD misc functions
luckytyphlosion
1
-6
/
+6
2015-10-12
Rename some palette labels.
luckytyphlosion
1
-3
/
+3
2015-08-30
No more W_
dannye
1
-6
/
+6
2015-08-05
Use more lb
dannye
1
-2
/
+2
2015-07-24
named animation functions/variables
YamaArashi
1
-2
/
+2
2015-07-18
Consolidate coord macros
dannye
1
-1
/
+1
2015-07-12
More bank1c documentation.
luckytyphlosion
1
-4
/
+7
2015-04-01
Rename battle files and split move effects Part 5
xCrystal
1
-0
/
+89