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path: root/engine/battle/init_battle_variables.asm (follow)
Commit message (Expand)AuthorAge
* Thoroughly document debug code (#410)SatoMew2023-07-15
* Update related tile animation constantsSatoMew2020-11-29
* Label and document hFFD7 more accuratelySatoMew2020-11-29
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-01
* remove address commentsYamaArashi2016-06-11
* No more W_dannye2015-08-30
* use the new battle type constantsYamaArashi2015-08-29
* Named a test battle variableYamaArashi2015-08-13
* commented SGB palette stuffYamaArashi2015-08-12
* namingYamaArashi2015-07-19
* jpab/jpba macrosYamaArashi2015-07-19
* miscYamaArashi2015-07-18
* menu stuffYamaArashi2015-07-15
* named wram variablesYamaArashi2015-07-14
* Clean up white spaceU-Daniel-PC\Daniel2015-06-11
* Rename battle files and split move effects Part 4xCrystal2015-04-01