| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 14 | -884/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 14 | -891/+0 | |
| 2020-06-27 | Remove RAM address comments | Rangi | 1 | -1/+1 | |
| 2020-05-20 | Sync with pokered | dannye | 10 | -26/+26 | |
| 2017-12-30 | Uppercase battle status constants | xCrystal | 8 | -20/+20 | |
| 2017-06-24 | Fix typos in comments | dannye | 3 | -4/+4 | |
| 2017-01-16 | fix incorrect comment | YamaArashi | 1 | -1/+1 | |
| 2016-07-18 | Clean up text commands | dannye | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 14 | -39/+39 | |
| 2016-06-11 | remove address comments | YamaArashi | 14 | -39/+39 | |
| 2016-06-11 | Sync with pokered | dannye | 1 | -1/+1 | |
| from August 29, 2015 to April 6, 2016 | |||||
| 2016-06-06 | Clean up white space | dannye | 1 | -1/+1 | |
| 2016-04-09 | Replace bankswitch jumps with jpab, also fix hardcoded bank reference. | luckytyphlosion | 1 | -1/+1 | |
| 2016-01-16 | More bankF documentation. | luckytyphlosion | 3 | -3/+3 | |
| PrintCriticalOHKOText to AdjustDamageForMoveType | |||||
| 2016-01-09 | More BankF documentation | luckytyphlosion | 2 | -2/+2 | |
| AnyMoveToSelect to DoesntAffectMonText | |||||
| 2015-12-31 | BankF documentation from HasMonFainted to Func_3d536 | luckytyphlosion | 1 | -1/+1 | |
| 2015-12-14 | Fewer underscores in constants | dannye | 1 | -1/+1 | |
| 2015-12-06 | engine/battle/trainer_ai.asm | luckytyphlosion | 6 | -6/+6 | |
| 2015-11-28 | BankA misc functions | luckytyphlosion | 3 | -6/+6 | |
| predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_ | |||||
| 2015-11-28 | engine/battle/moveEffects/substitute_effect.asm and ActivatePC | luckytyphlosion | 8 | -24/+24 | |
| Also no more W_PLAYER/ENEMYBATTSTATUS | |||||
| 2015-11-15 | Bank 4 moveEffects | luckytyphlosion | 3 | -11/+11 | |
| conversion, haze, recoil | |||||
| 2015-11-13 | drain_hp_effect.asm | luckytyphlosion | 1 | -3/+3 | |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 5 | -9/+9 | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| 2015-08-30 | No more W_ | dannye | 13 | -44/+44 | |
| 2015-08-28 | Fix bank3d so it matches baserom.gbc | luckytyphlosion | 1 | -8/+1 | |
| 2015-08-14 | named battle and learn move variables | YamaArashi | 1 | -3/+3 | |
| 2015-08-03 | Attempt to make yellow buildable, part 7. | luckytyphlosion | 1 | -4/+4 | |
| Builds but not to baserom.gbc. | |||||
| 2015-08-01 | Attempt to make Yellow buildable, part 2. | luckytyphlosion | 1 | -1/+1 | |
| 2015-07-19 | jpab/jpba macros | YamaArashi | 4 | -18/+6 | |
| 2015-07-18 | Consolidate coord macros | dannye | 3 | -6/+6 | |
| 2015-07-12 | some battle animation stuff | YamaArashi | 1 | -4/+4 | |
| 2015-07-06 | Complete documentation of bank3d | luckytyphlosion | 8 | -24/+24 | |
| todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct. | |||||
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 3 | -5/+5 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-06-11 | Clean up white space | U-Daniel-PC\Daniel | 11 | -49/+49 | |
| 2015-04-09 | user xor operator for clearing status flags | xCrystal | 1 | -1/+1 | |
| use xor operator for clearing status flags | |||||
| 2015-04-09 | Document DisableEffect and CheckEnemyStatusConditions | xCrystal | 1 | -1/+1 | |
| basically copy/paste comments and labels from CheckPlayerStatusConditions | |||||
| 2015-04-08 | Document move effects | xCrystal | 11 | -129/+158 | |
| Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm | |||||
| 2015-04-01 | Rename battle files and split move effects Part 4 | xCrystal | 4 | -0/+352 | |
| e.asm, e_2. asm, and 14.asm | |||||
| 2015-04-01 | Rename battle files and split move effects Part 3 | xCrystal | 3 | -0/+100 | |
| b.asm, b_2.asm, c.asm, and d.asm | |||||
| 2015-04-01 | Rename battle files and split move effects Part 2 | xCrystal | 3 | -0/+140 | |
| 5.asm, 9.asm, and a.asm | |||||
| 2015-04-01 | Rename battle files and split move effects Part 1 | xCrystal | 4 | -0/+282 | |
| 1.asm, 4.asm, and 4_2.asm | |||||
