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2020-11-04Sync with pokereddannye14-884/+0
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi14-891/+0
2020-06-27Remove RAM address commentsRangi1-1/+1
2020-05-20Sync with pokereddannye10-26/+26
2017-12-30Uppercase battle status constantsxCrystal8-20/+20
2017-06-24Fix typos in commentsdannye3-4/+4
2017-01-16fix incorrect commentYamaArashi1-1/+1
2016-07-18Clean up text commandsdannye1-1/+1
2016-06-11remove address commentsYamaArashi14-39/+39
2016-06-11remove address commentsYamaArashi14-39/+39
2016-06-11Sync with pokereddannye1-1/+1
from August 29, 2015 to April 6, 2016
2016-06-06Clean up white spacedannye1-1/+1
2016-04-09Replace bankswitch jumps with jpab, also fix hardcoded bank reference.luckytyphlosion1-1/+1
2016-01-16More bankF documentation.luckytyphlosion3-3/+3
PrintCriticalOHKOText to AdjustDamageForMoveType
2016-01-09More BankF documentationluckytyphlosion2-2/+2
AnyMoveToSelect to DoesntAffectMonText
2015-12-31BankF documentation from HasMonFainted to Func_3d536luckytyphlosion1-1/+1
2015-12-14Fewer underscores in constantsdannye1-1/+1
2015-12-06engine/battle/trainer_ai.asmluckytyphlosion6-6/+6
2015-11-28BankA misc functionsluckytyphlosion3-6/+6
predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_
2015-11-28engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion8-24/+24
Also no more W_PLAYER/ENEMYBATTSTATUS
2015-11-15Bank 4 moveEffectsluckytyphlosion3-11/+11
conversion, haze, recoil
2015-11-13drain_hp_effect.asmluckytyphlosion1-3/+3
2015-10-29overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion5-9/+9
W_, add PIKAHAPPY_TRADE Also make replace.sh take args
2015-08-30No more W_dannye13-44/+44
2015-08-28Fix bank3d so it matches baserom.gbcluckytyphlosion1-8/+1
2015-08-14named battle and learn move variablesYamaArashi1-3/+3
2015-08-03Attempt to make yellow buildable, part 7.luckytyphlosion1-4/+4
Builds but not to baserom.gbc.
2015-08-01Attempt to make Yellow buildable, part 2.luckytyphlosion1-1/+1
2015-07-19jpab/jpba macrosYamaArashi4-18/+6
2015-07-18Consolidate coord macrosdannye3-6/+6
2015-07-12some battle animation stuffYamaArashi1-4/+4
2015-07-06Complete documentation of bank3dluckytyphlosion8-24/+24
todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct.
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel3-5/+5
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-06-11Clean up white spaceU-Daniel-PC\Daniel11-49/+49
2015-04-09user xor operator for clearing status flagsxCrystal1-1/+1
use xor operator for clearing status flags
2015-04-09Document DisableEffect and CheckEnemyStatusConditionsxCrystal1-1/+1
basically copy/paste comments and labels from CheckPlayerStatusConditions
2015-04-08Document move effectsxCrystal11-129/+158
Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm
2015-04-01Rename battle files and split move effects Part 4xCrystal4-0/+352
e.asm, e_2. asm, and 14.asm
2015-04-01Rename battle files and split move effects Part 3xCrystal3-0/+100
b.asm, b_2.asm, c.asm, and d.asm
2015-04-01Rename battle files and split move effects Part 2xCrystal3-0/+140
5.asm, 9.asm, and a.asm
2015-04-01Rename battle files and split move effects Part 1xCrystal4-0/+282
1.asm, 4.asm, and 4_2.asm