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* Sync with pokereddannye2020-11-0414-884/+0
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* Sync with pokereddannye2020-05-2010-26/+26
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* remove address commentsYamaArashi2016-06-1114-39/+39
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* Sync with pokereddannye2016-06-111-1/+1
| | | | from August 29, 2015 to April 6, 2016
* Clean up white spacedannye2016-06-061-1/+1
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* Replace bankswitch jumps with jpab, also fix hardcoded bank reference.luckytyphlosion2016-04-091-1/+1
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* More bankF documentation.luckytyphlosion2016-01-163-3/+3
| | | | PrintCriticalOHKOText to AdjustDamageForMoveType
* More BankF documentationluckytyphlosion2016-01-092-2/+2
| | | | AnyMoveToSelect to DoesntAffectMonText
* BankF documentation from HasMonFainted to Func_3d536luckytyphlosion2015-12-311-1/+1
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* engine/battle/trainer_ai.asmluckytyphlosion2015-12-066-6/+6
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* BankA misc functionsluckytyphlosion2015-11-283-6/+6
| | | | predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_
* engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion2015-11-288-24/+24
| | | | Also no more W_PLAYER/ENEMYBATTSTATUS
* Bank 4 moveEffectsluckytyphlosion2015-11-153-11/+11
| | | | conversion, haze, recoil
* drain_hp_effect.asmluckytyphlosion2015-11-131-3/+3
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* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-295-9/+9
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-3014-84/+72
|\ | | | | | | Doesn't build.
| * named battle and learn move variablesYamaArashi2015-08-141-3/+3
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| * jpab/jpba macrosYamaArashi2015-07-194-18/+6
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| * Consolidate coord macrosdannye2015-07-183-6/+6
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| * some battle animation stuffYamaArashi2015-07-121-4/+4
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| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-033-5/+5
| | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
| * Clean up white spaceU-Daniel-PC\Daniel2015-06-1111-49/+49
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* | Fix bank3d so it matches baserom.gbcluckytyphlosion2015-08-281-8/+1
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* | Attempt to make yellow buildable, part 7.luckytyphlosion2015-08-031-4/+4
| | | | | | | | Builds but not to baserom.gbc.
* | Attempt to make Yellow buildable, part 2.luckytyphlosion2015-08-011-1/+1
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* | Complete documentation of bank3dluckytyphlosion2015-07-068-24/+24
|/ | | | | todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct.
* user xor operator for clearing status flagsxCrystal2015-04-091-1/+1
| | | | use xor operator for clearing status flags
* Document DisableEffect and CheckEnemyStatusConditionsxCrystal2015-04-091-1/+1
| | | | | basically copy/paste comments and labels from CheckPlayerStatusConditions
* Document move effectsxCrystal2015-04-0811-129/+158
| | | | | | | | | | | | | | | | | | | | | | Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm
* Rename battle files and split move effects Part 4xCrystal2015-04-014-0/+352
| | | | e.asm, e_2. asm, and 14.asm
* Rename battle files and split move effects Part 3xCrystal2015-04-013-0/+100
| | | | b.asm, b_2.asm, c.asm, and d.asm
* Rename battle files and split move effects Part 2xCrystal2015-04-013-0/+140
| | | | 5.asm, 9.asm, and a.asm
* Rename battle files and split move effects Part 1xCrystal2015-04-014-0/+282
1.asm, 4.asm, and 4_2.asm