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* More bankF documentation.luckytyphlosion2016-01-16
| | | | PrintCriticalOHKOText to AdjustDamageForMoveType
* More BankF documentationluckytyphlosion2016-01-09
| | | | AnyMoveToSelect to DoesntAffectMonText
* BankF documentation from HasMonFainted to Func_3d536luckytyphlosion2015-12-31
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* engine/battle/trainer_ai.asmluckytyphlosion2015-12-06
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* BankA misc functionsluckytyphlosion2015-11-28
| | | | predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_
* engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion2015-11-28
| | | | Also no more W_PLAYER/ENEMYBATTSTATUS
* Bank 4 moveEffectsluckytyphlosion2015-11-15
| | | | conversion, haze, recoil
* drain_hp_effect.asmluckytyphlosion2015-11-13
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* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-29
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-30
|\ | | | | | | Doesn't build.
| * named battle and learn move variablesYamaArashi2015-08-14
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| * jpab/jpba macrosYamaArashi2015-07-19
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| * Consolidate coord macrosdannye2015-07-18
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| * some battle animation stuffYamaArashi2015-07-12
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| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-03
| | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
| * Clean up white spaceU-Daniel-PC\Daniel2015-06-11
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* | Fix bank3d so it matches baserom.gbcluckytyphlosion2015-08-28
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* | Attempt to make yellow buildable, part 7.luckytyphlosion2015-08-03
| | | | | | | | Builds but not to baserom.gbc.
* | Attempt to make Yellow buildable, part 2.luckytyphlosion2015-08-01
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* | Complete documentation of bank3dluckytyphlosion2015-07-06
|/ | | | | todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct.
* user xor operator for clearing status flagsxCrystal2015-04-09
| | | | use xor operator for clearing status flags
* Document DisableEffect and CheckEnemyStatusConditionsxCrystal2015-04-09
| | | | | basically copy/paste comments and labels from CheckPlayerStatusConditions
* Document move effectsxCrystal2015-04-08
| | | | | | | | | | | | | | | | | | | | | | Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm
* Rename battle files and split move effects Part 4xCrystal2015-04-01
| | | | e.asm, e_2. asm, and 14.asm
* Rename battle files and split move effects Part 3xCrystal2015-04-01
| | | | b.asm, b_2.asm, c.asm, and d.asm
* Rename battle files and split move effects Part 2xCrystal2015-04-01
| | | | 5.asm, 9.asm, and a.asm
* Rename battle files and split move effects Part 1xCrystal2015-04-01
1.asm, 4.asm, and 4_2.asm