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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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battle
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move_effects
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haze.asm
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2026-01-17
Replace hard-coded numbers with constants in haze.asm (#564)
DrNyk
1
-2
/
+2
2022-06-17
Rename `SLP` to `SLP_MASK` (#89)
vulcandth
1
-1
/
+1
2022-06-17
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
1
-1
/
+1
2021-11-23
Use ~X instead of $ff ^ X
Rangi
1
-1
/
+1
2020-11-04
Sync with pokered
dannye
1
-3
/
+3
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-81
/
+0
2020-05-20
Sync with pokered
dannye
1
-5
/
+5
2017-12-30
Uppercase battle status constants
xCrystal
1
-4
/
+4
2017-01-16
fix incorrect comment
YamaArashi
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-5
/
+5
2016-06-11
remove address comments
YamaArashi
1
-5
/
+5
2015-12-31
BankF documentation from HasMonFainted to Func_3d536
luckytyphlosion
1
-1
/
+1
2015-12-06
engine/battle/trainer_ai.asm
luckytyphlosion
1
-1
/
+1
2015-11-28
engine/battle/moveEffects/substitute_effect.asm and ActivatePC
luckytyphlosion
1
-2
/
+2
2015-11-15
Bank 4 moveEffects
luckytyphlosion
1
-5
/
+5
2015-08-30
No more W_
dannye
1
-4
/
+4
2015-06-11
Clean up white space
U-Daniel-PC\Daniel
1
-5
/
+5
2015-04-09
user xor operator for clearing status flags
xCrystal
1
-1
/
+1
2015-04-09
Document DisableEffect and CheckEnemyStatusConditions
xCrystal
1
-1
/
+1
2015-04-08
Document move effects
xCrystal
1
-11
/
+16
2015-04-01
Rename battle files and split move effects Part 1
xCrystal
1
-0
/
+76