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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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battle
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move_effects
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transform.asm
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2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-0
/
+5
2025-11-25
Avoid magic numbers for most `CopyData` calls (#542)
Rangi
1
-4
/
+5
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
1
-1
/
+1
2020-11-05
Sync more with pokeyellow
Rangi
1
-1
/
+1
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-4
/
+4
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-2
/
+2
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-4
/
+4
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-0
/
+0
2017-12-30
Uppercase battle status constants
xCrystal
1
-3
/
+3
2016-06-11
remove address comments
YamaArashi
1
-2
/
+2
2015-08-30
No more W_
dannye
1
-7
/
+7
2015-08-14
named battle and learn move variables
YamaArashi
1
-3
/
+3
2015-07-12
some battle animation stuff
YamaArashi
1
-4
/
+4
2015-06-11
Clean up white space
U-Daniel-PC\Daniel
1
-7
/
+7
2015-04-08
Document move effects
xCrystal
1
-26
/
+36
2015-04-01
Rename battle files and split move effects Part 4
xCrystal
1
-0
/
+138