| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-11-05 | Sync more with pokeyellow | Rangi | 1 | -1/+1 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -4/+4 |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -2/+2 |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 1 | -4/+4 |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -0/+0 |
| 2017-12-30 | Uppercase battle status constants | xCrystal | 1 | -3/+3 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -2/+2 |
| 2015-08-30 | No more W_ | dannye | 1 | -7/+7 |
| 2015-08-14 | named battle and learn move variables | YamaArashi | 1 | -3/+3 |
| 2015-07-12 | some battle animation stuff | YamaArashi | 1 | -4/+4 |
| 2015-06-11 | Clean up white space | U-Daniel-PC\Daniel | 1 | -7/+7 |
| 2015-04-08 | Document move effects | xCrystal | 1 | -26/+36 |
| 2015-04-01 | Rename battle files and split move effects Part 4 | xCrystal | 1 | -0/+138 |
