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2020-08-31Use constants to delineate map types, and factor out more dataRangi1-1/+1
2020-07-07Sync coordinate macros with pokecrystalRangi1-2/+2
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-2/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-3/+3
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-1/+1
2020-06-23Move more tables from engine/ to data/Rangi1-15/+1
2016-06-11remove address commentsYamaArashi1-2/+2
2015-08-30No more wram_constants.asmdannye1-2/+2
2015-08-30No more W_dannye1-8/+8
2015-07-23fixed hram aliases and named wram varYamaArashi1-5/+5
2015-07-18Consolidate coord macrosdannye1-1/+1
2015-07-18fix variable namingYamaArashi1-1/+1
2015-06-11Clean up white spaceU-Daniel-PC\Daniel1-4/+4
2015-06-04ANSI->UTF-8U-Daniel-PC\Daniel1-5/+5
2015-04-01Rename battle files and split move effects Part 1xCrystal1-0/+118