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path: root/engine/battle/wild_encounters.asm (follow)
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* Use constants to delineate map types, and factor out more dataRangi2020-08-31
* Sync coordinate macros with pokecrystalRangi2020-07-07
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
* Move more tables from engine/ to data/Rangi2020-06-23
* remove address commentsYamaArashi2016-06-11
* No more wram_constants.asmdannye2015-08-30
* No more W_dannye2015-08-30
* fixed hram aliases and named wram varYamaArashi2015-07-23
* Consolidate coord macrosdannye2015-07-18
* fix variable namingYamaArashi2015-07-18
* Clean up white spaceU-Daniel-PC\Daniel2015-06-11
* ANSI->UTF-8U-Daniel-PC\Daniel2015-06-04
* Rename battle files and split move effects Part 1xCrystal2015-04-01