| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fix(nowild): use wUnusedFlag (0xCC5B) instead of wc5d8 for the toggle | Ash Ketchum | 7 days | 1 | -1/+1 |
| | | | | | | | | | wc5d8 looked unused but the game writes it via computed addresses (observed it change 56->44->35 while walking/warping), so the NOWILD flag got clobbered and encounters still happened. wUnusedFlag is a genuine unused WRAM0 byte (verified stable at 0 through walking + warping, not in the save block so it defaults off each boot). NOWILD flag now persists reliably. | ||||
| * | menu: add NOWILD toggle + REPEL (and repurpose wc5d8 as the flag) | Ash Ketchum | 7 days | 1 | -0/+3 |
| | | | | | | | | | | NOWILD toggles wild encounters off (hooked in TryDoWildEncounter, a banked file) with an ON indicator drawn on its menu row; the flag lives in the unused wc5d8 WRAM0 byte (renamed wSlopNoWild, always-accessible, defaults 0). REPEL refills repel steps to 255. (A NOCLIP toggle was prototyped but its hook lands in the full home bank - deferred until I free ROM0 budget.) SL0P MENU now: WARP HEAL MONEY BADGES DEX MAXTEAM ITEMS NOWILD REPEL. | ||||
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 | 1 | -6/+6 |
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| | * | Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462) | Sylvie | 2024-09-18 | 1 | -1/+1 |
| | | | | | | | Also identify `wPPUpCountAndMaxPP` | ||||
| | * | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 2024-08-04 | 1 | -1/+1 |
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| | * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -4/+4 |
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| | * | Use constants to delineate map types, and factor out more data | Rangi | 2020-08-31 | 1 | -1/+1 |
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| | * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 1 | -2/+2 |
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| | * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 | 1 | -2/+2 |
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| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 1 | -3/+3 |
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| | * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 1 | -1/+1 |
| | | | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | ||||
| | * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 1 | -15/+1 |
| | | | | | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | ||||
| | * | remove address comments | YamaArashi | 2016-06-11 | 1 | -2/+2 |
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| | * | No more wram_constants.asm | dannye | 2015-08-30 | 1 | -2/+2 |
| | | | | | | | | | unfortunately, this means manually declaring the wEnemyMon1 party struct | ||||
| | * | No more W_ | dannye | 2015-08-30 | 1 | -8/+8 |
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| * | | Sync with pokered | dannye | 2020-11-04 | 1 | -23/+9 |
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| * | | remove address comments | YamaArashi | 2016-06-11 | 1 | -2/+2 |
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| * | | EndOfBattle and TryDoWildEncounter | luckytyphlosion | 2015-11-15 | 1 | -6/+5 |
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| * | | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -9/+9 |
| | | | | | | | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | | Complete documentation of bank3 | luckytyphlosion | 2015-10-18 | 1 | -1/+1 |
| |/ | | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | ||||
| * | fixed hram aliases and named wram var | YamaArashi | 2015-07-23 | 1 | -5/+5 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -1/+1 |
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| * | fix variable naming | YamaArashi | 2015-07-18 | 1 | -1/+1 |
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| * | Clean up white space | U-Daniel-PC\Daniel | 2015-06-11 | 1 | -4/+4 |
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| * | ANSI->UTF-8 | U-Daniel-PC\Daniel | 2015-06-04 | 1 | -5/+5 |
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| * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 1 | -0/+118 |
| 1.asm, 4.asm, and 4_2.asm | |||||
