| Commit message (Expand) | Author | Files | Lines |
| 2021-05-06 | Use BANK("Pics #") for Pokémon and trainer pics | Rangi | 1 | -1/+2 |
| 2021-04-27 | Use {interpolation} to generate sequences of RAM labels | Rangi | 2 | -2/+2 |
| 2021-03-30 | Fix incorrect sfx id | dannye | 1 | -1/+1 |
| 2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi | 3 | -8/+8 |
| 2021-02-21 | Clean up handling of extra effective status effects | dannye | 1 | -11/+13 |
| 2021-02-13 | Identify hUILayoutFlags | Rangi | 1 | -6/+6 |
| 2020-11-29 | Update related tile animation constants | SatoMew | 2 | -2/+2 |
| 2020-11-29 | Label and document hFFD7 more accurately | SatoMew | 2 | -4/+4 |
| 2020-11-28 | Keep wGrassMons and wWaterMons together with a UNION | Rangi | 1 | -8/+9 |
| 2020-11-14 | Fix file modes | dannye | 6 | -0/+0 |
| 2020-11-07 | Use more joypad constants | dannye | 1 | -7/+7 |
| 2020-11-06 | Sync more with pokeyellow | Rangi | 2 | -9/+9 |
| 2020-11-05 | Sync more with pokeyellow | Rangi | 12 | -51/+54 |
| 2020-11-05 | Remove trailing whitespace | Rangi | 1 | -1/+1 |
| 2020-11-05 | All battle back pictures end with "b" | Rangi | 1 | -1/+1 |
| 2020-10-19 | Some formatting changes | Rangi | 2 | -38/+45 |
| 2020-09-22 | Replace ghost Marowak's ambiguous constant | SatoMew | 3 | -3/+3 |
| 2020-08-31 | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi | 3 | -3/+3 |
| 2020-08-31 | Use constants to delineate map types, and factor out more data | Rangi | 2 | -4/+1 |
| 2020-07-20 | Add comments associating constants with data, and identify some more data | Rangi | 1 | -7/+7 |
| 2020-07-17 | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 1 | -4/+16 |
| 2020-07-17 | Define constants for subanimations' base coords and frame block modes | Rangi | 1 | -3/+3 |
| 2020-07-17 | Identify remaining tilemap IDs | Rangi | 1 | -8/+8 |
| 2020-07-17 | SONY -> RIVAL | Rangi | 3 | -6/+6 |
| 2020-07-17 | Update sprite names | Rangi | 1 | -19/+19 |
| 2020-07-16 | Factor out animation tilemaps | Rangi | 1 | -92/+1 |
| 2020-07-16 | Define constants for subanimation transform types | Rangi | 1 | -15/+15 |
| 2020-07-16 | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 1 | -19/+18 |
| 2020-07-16 | Use a macro for BattleTransition_DoubleCircle data | Rangi | 1 | -80/+29 |
| 2020-07-16 | Separate move/battle animation data from move data (to do: further identify a... | Rangi | 1 | -4/+4 |
| 2020-07-16 | Define constants for default trainer DVs | Rangi | 1 | -2/+2 |
| 2020-07-14 | Clean up some data, using macros for multiline list entries | Rangi | 1 | -4/+4 |
| 2020-07-07 | Use 'tile' and 'tiles' macros | Rangi | 4 | -11/+10 |
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | 13 | -155/+155 |
| 2020-07-07 | Use HIGH() and LOW() | Rangi | 2 | -29/+30 |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 17 | -79/+79 |
| 2020-07-06 | Use ASCII quotes in comments | Rangi | 2 | -3/+3 |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 26 | -440/+440 |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -1/+1 |
| 2020-07-05 | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 1 | -4/+4 |
| 2020-07-05 | Use constants for damage limits in CalculateDamage | Rangi | 1 | -28/+34 |
| 2020-07-05 | Correct comments in AISwitchIfEnoughMons | Rangi | 1 | -2/+2 |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 20 | -299/+300 |
| 2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b... | Rangi | 3 | -10/+10 |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | 3 | -5/+5 |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 24 | -342/+342 |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi | 1 | -1/+1 |
| 2020-07-03 | Reorganize constants/ | Rangi | 1 | -2/+2 |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | 8 | -17/+17 |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 16 | -1/+1 |