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2015-11-01oak_speech2.asmluckytyphlosion1-1/+1
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion19-114/+114
2015-10-26Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion1-1/+1
2015-10-25Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion1-1/+1
2015-10-24data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion1-1/+1
2015-10-18Complete documentation of bank3luckytyphlosion2-9/+9
2015-10-12Rename some palette labels.luckytyphlosion2-7/+7
2015-09-03Make pokeyellow build correctly.luckytyphlosion2-3/+5
2015-08-30Fixes.luckytyphlosion1-95/+0
2015-08-28Fix bank3d so it matches baserom.gbcluckytyphlosion1-8/+1
2015-08-28Attempt to make pokeyellow buildable, part 8.luckytyphlosion1-0/+4
2015-08-14named battle and learn move variablesYamaArashi2-20/+28
2015-08-13Named a test battle variableYamaArashi2-6/+6
2015-08-12named more variablesYamaArashi1-4/+4
2015-08-12commented SGB palette stuffYamaArashi4-27/+27
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-5/+5
2015-08-10No more $C8dannye3-4/+4
2015-08-09Replace some hardcoded data sizesdannye4-10/+12
2015-08-08commented audio codeYamaArashi4-20/+20
2015-08-07fixed namesYamaArashi2-4/+4
2015-08-07named wram variablesYamaArashi3-20/+20
2015-08-06more info on the bide bugYamaArashi1-3/+11
2015-08-05Use more lbdannye5-34/+34
2015-08-03Attempt to make yellow buildable, part 7.luckytyphlosion1-4/+4
2015-08-03Attempt to make Yellow buildable, part 6.luckytyphlosion1-1/+1
2015-08-01Build only YellowU-Daniel-PC\Daniel2-13/+1
2015-08-01Attempt to make Yellow buildable, part 2.luckytyphlosion3-3/+4
2015-08-01Attempt to make yellow buildable.luckytyphlosion1-1/+1
2015-07-29constants for PrintNumberYamaArashi1-4/+4
2015-07-25yet more namingYamaArashi1-1/+1
2015-07-24more naming variablesYamaArashi4-28/+30
2015-07-24named animation functions/variablesYamaArashi4-457/+531
2015-07-24Use more wram labels and other constantsxCrystal3-25/+25
2015-07-23fixed hram aliases and named wram varYamaArashi3-65/+70
2015-07-23clean up wram aliasesYamaArashi2-53/+59
2015-07-21Name some battle sound effectsdannye3-179/+179
2015-07-19constants for flag actionsYamaArashi2-9/+9
2015-07-19namingYamaArashi2-3/+3
2015-07-19jpab/jpba macrosYamaArashi6-78/+26
2015-07-19Name sound effectsdannye4-182/+182
2015-07-18miscYamaArashi4-8/+8
2015-07-18Consolidate coord macrosdannye13-125/+125
2015-07-18fix variable namingYamaArashi3-16/+16
2015-07-15menu stuffYamaArashi6-25/+25
2015-07-14named wram variablesYamaArashi5-92/+95
2015-07-14hall of fame / creditsYamaArashi2-3/+3
2015-07-14player animations, emotion bubbles, etc.YamaArashi1-3/+3
2015-07-14Comment naming screendannye1-1/+1
2015-07-14Use more screen dimension constantsdannye4-38/+38
2015-07-14Use more *Coorddannye3-12/+12