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* oak_speech2.asmluckytyphlosion2015-11-011-1/+1
* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-2919-114/+114
* Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion2015-10-261-1/+1
* Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion2015-10-251-1/+1
* data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion2015-10-241-1/+1
* Complete documentation of bank3luckytyphlosion2015-10-182-9/+9
* Rename some palette labels.luckytyphlosion2015-10-122-7/+7
* Make pokeyellow build correctly.luckytyphlosion2015-09-032-3/+5
* Fixes.luckytyphlosion2015-08-301-95/+0
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-3031-1685/+1851
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| * named battle and learn move variablesYamaArashi2015-08-142-20/+28
| * Named a test battle variableYamaArashi2015-08-132-6/+6
| * named more variablesYamaArashi2015-08-121-4/+4
| * commented SGB palette stuffYamaArashi2015-08-124-27/+27
| * Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-5/+5
| * No more $C8dannye2015-08-103-4/+4
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-107-47/+55
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| | * commented audio codeYamaArashi2015-08-084-20/+20
| | * fixed namesYamaArashi2015-08-072-4/+4
| | * named wram variablesYamaArashi2015-08-073-20/+20
| | * more info on the bide bugYamaArashi2015-08-061-3/+11
| * | Replace some hardcoded data sizesdannye2015-08-094-10/+12
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| * Use more lbdannye2015-08-055-34/+34
| * constants for PrintNumberYamaArashi2015-07-291-4/+4
| * Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-262-24/+24
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| | * Use more wram labels and other constantsxCrystal2015-07-243-25/+25
| * | yet more namingYamaArashi2015-07-251-1/+1
| * | more naming variablesYamaArashi2015-07-244-28/+30
| * | named animation functions/variablesYamaArashi2015-07-244-457/+531
| * | fixed hram aliases and named wram varYamaArashi2015-07-233-65/+70
| * | clean up wram aliasesYamaArashi2015-07-232-53/+59
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| * Name some battle sound effectsdannye2015-07-213-179/+179
| * constants for flag actionsYamaArashi2015-07-192-9/+9
| * namingYamaArashi2015-07-192-3/+3
| * jpab/jpba macrosYamaArashi2015-07-196-78/+26
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-194-8/+8
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| | * miscYamaArashi2015-07-184-8/+8
| * | Name sound effectsdannye2015-07-194-182/+182
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| * Consolidate coord macrosdannye2015-07-1813-125/+125
| * fix variable namingYamaArashi2015-07-183-16/+16
| * menu stuffYamaArashi2015-07-156-25/+25
| * named wram variablesYamaArashi2015-07-145-92/+95
| * hall of fame / creditsYamaArashi2015-07-142-3/+3
| * player animations, emotion bubbles, etc.YamaArashi2015-07-141-3/+3
| * Comment naming screendannye2015-07-141-1/+1
| * Use more screen dimension constantsdannye2015-07-144-38/+38
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-144-79/+82
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| | * named party menu/naming screen wram variablesYamaArashi2015-07-132-10/+10
| | * comment slot machineYamaArashi2015-07-131-3/+3
| | * menu wram variable namesYamaArashi2015-07-131-1/+1