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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
7
-34
/
+34
2024-06-26
Improve documentation of some SRAM routines (#114)
SatoMew
2
-4
/
+4
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
2
-5
/
+5
2023-11-21
Fix a few usages of EFFECTIVE
dannye
2
-3
/
+2
2023-11-21
Use some more constants in place of raw numbers
Rangi42
1
-16
/
+16
2023-11-21
Replace some `$a` with `EFFECTIVE` (#399)
RainbowMetalPigeon
1
-2
/
+2
2023-11-21
Use MEGA_PUNCH constant in explosion animation routine (#434)
BlueZangoose
2
-8
/
+10
2023-11-20
Add `bigdw` and `dc` data macros
Rangi42
3
-56
/
+43
2023-09-20
Use PSN constant in PoisonEffect routine (#426)
strager
1
-1
/
+1
2023-07-16
Use charmap in link_battle_versus_text (#415)
Linus Unnebäck
1
-2
/
+2
2023-07-15
Thoroughly document debug code (#410)
SatoMew
2
-10
/
+17
2023-03-25
Name some unnamed animation constants (#396)
Vortyne
3
-11
/
+11
2022-09-25
Change names of move subanimations to be meaningful (#389)
BlueZangoose
1
-15
/
+16
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
2
-4
/
+4
2022-08-11
Update comments related to Swift and Substitute checks (#380)
SatoMew
1
-2
/
+2
2022-07-26
Clarify how Metronome picks a move
Rangi
1
-2
/
+3
2022-07-26
Clarify how Metronome picks a move
Rangi
1
-2
/
+3
2022-07-10
Identify some `.asm_*` labels
Rangi
1
-2
/
+2
2022-07-09
wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
5
-24
/
+24
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
5
-24
/
+24
2022-06-30
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...
vulcandth
1
-1
/
+1
2022-06-17
`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`
Rangi
1
-1
/
+1
2022-06-17
`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`
Rangi
1
-1
/
+1
2022-06-17
Rename `SLP` to `SLP_MASK` (#89)
vulcandth
2
-8
/
+8
2022-06-17
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
2
-8
/
+8
2022-06-06
RGBDS syntax updates (#86)
vulcandth
2
-2
/
+2
2022-06-06
RGBDS syntax updates (#358)
vulcandth
2
-2
/
+2
2022-06-06
Improved Virtual Console patch identifiers (#85)
vulcandth
2
-29
/
+29
2022-06-06
Improved Virtual Console patch identifiers (#357)
vulcandth
2
-39
/
+41
2022-03-26
Build the Virtual Console patch with `make yellow_vc` (#80)
vulcandth
2
-0
/
+44
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2
-0
/
+54
2022-03-04
Gen 1's Minimize graphic was not a complete 8x8 tile
Rangi
1
-2
/
+10
2022-03-04
Gen 1's Minimize graphic was not a complete 8x8 tile
Rangi
1
-2
/
+10
2021-11-23
Use ~X instead of $ff ^ X
Rangi
2
-3
/
+3
2021-11-05
Add some constants for options (#344)
Yoann Fievez
3
-3
/
+3
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
1
-3
/
+3
2021-11-03
Comment on the CooltrainerFAI bug
Rangi
1
-0
/
+3
2021-11-02
Identify some percentage constant values
Rangi
3
-22
/
+22
2021-09-26
Fix typos (#334)
Amber Brault
1
-1
/
+1
2021-08-28
wcf4b -> wStringBuffer
Rangi
2
-8
/
+8
2021-06-19
Correct comments on SwitchAndTeleportEffect
SnorlaxMonster
1
-2
/
+2
2021-06-14
Correct comments on SwitchAndTeleportEffect
SnorlaxMonster
1
-2
/
+2
2021-05-31
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
1
-4
/
+4
2021-05-31
Change name wSeaRoutesWildMons to wWaterMons in WRAM
Yoann Fievez
1
-1
/
+1
2021-05-31
Improve some RAM formatting
Rangi
1
-0
/
+2
2021-05-31
Improve some RAM formatting
Rangi
1
-1
/
+1
2021-05-18
Standardize names of wild maps entities
Yoann Fievez
1
-1
/
+1
2021-05-06
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
1
-1
/
+2
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
2
-2
/
+2
2021-03-30
Fix incorrect sfx id
dannye
1
-1
/
+1
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