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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
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Misc minor clean up
dannye
2020-05-24
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Merge pull request #223 from pret/audio-macros
Daniel Harding
2020-02-05
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Update audio macro names
dannye
2019-07-27
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Use percent macro for trainer AI packages
Thomas Winwood
2019-11-23
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Replace some hard-coded values with constants
Rangi
2019-07-07
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Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
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Updated the intro
Pokeglitch
2018-06-22
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Use rgblink dmg mode
dannye
2018-03-24
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Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
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Uppercase battle status constants
xCrystal
2017-12-30
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Merge pull request #167 from Pokechu22/rgbds-0.3.3
yenatch
2017-09-29
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Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-06-09
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Fix typos in comments
dannye
2017-06-24
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fix incorrect comment
YamaArashi
2017-01-16
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use more HRAM constants
YamaArashi
2016-10-29
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correct mistaken comments
YamaArashi
2016-10-29
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link battle action constants
YamaArashi
2016-10-29
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correct comments about teleport effect
YamaArashi
2016-10-16
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Replace unnecessary tabs with spaces
dannye
2016-07-27
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Redo audio header macro
dannye
2016-07-27
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
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sync engine code with pokeyellow
YamaArashi
2016-06-12
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Clean up text commands
dannye
2016-07-18
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Remove the last address comments
dannye
2016-06-12
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Remove some leftover address comments
dannye
2016-06-12
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remove address comments
YamaArashi
2016-06-11
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Clean up more Yellow ifdefs.
IIMarckus
2016-03-22
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Remove hardcoded values for CopyData in battle core.
Marcus Huderle
2016-02-20
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Fewer underscores in constants
dannye
2015-12-14
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No more S_
dannye
2015-08-30
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No more wram_constants.asm
dannye
2015-08-30
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No more W_
dannye
2015-08-30
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use the new battle type constants
YamaArashi
2015-08-29
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named battle and learn move variables
YamaArashi
2015-08-14
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Named a test battle variable
YamaArashi
2015-08-13
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named more variables
YamaArashi
2015-08-12
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commented SGB palette stuff
YamaArashi
2015-08-12
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Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
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No more $C8
dannye
2015-08-10
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Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-08-10
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commented audio code
YamaArashi
2015-08-08
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fixed names
YamaArashi
2015-08-07
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named wram variables
YamaArashi
2015-08-07
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more info on the bide bug
YamaArashi
2015-08-06
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Replace some hardcoded data sizes
dannye
2015-08-09
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Use more lb
dannye
2015-08-05
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constants for PrintNumber
YamaArashi
2015-07-29
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Merge branch 'master' of https://github.com/xCrystal/pokered
dannye
2015-07-26
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Use more wram labels and other constants
xCrystal
2015-07-24
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yet more naming
YamaArashi
2015-07-25
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