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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
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...
*
Remove RAM address comments
Rangi
2020-06-27
2
-4
/
+4
*
Organize gfx/
Rangi
2020-06-27
3
-7
/
+7
*
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-27
3
-6
/
+6
*
Move more tables from engine/ to data/
Rangi
2020-06-23
9
-2430
/
+1511
*
Misc minor clean up
dannye
2020-05-24
2
-2
/
+2
*
Merge pull request #223 from pret/audio-macros
Daniel Harding
2020-02-05
2
-4
/
+4
|
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*
Update audio macro names
dannye
2019-07-27
2
-4
/
+4
*
|
Use percent macro for trainer AI packages
Thomas Winwood
2019-11-23
1
-21
/
+21
|
/
*
Replace some hard-coded values with constants
Rangi
2019-07-07
3
-3
/
+3
*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
4
-19
/
+19
*
Updated the intro
Pokeglitch
2018-06-22
1
-14
/
+14
*
Use rgblink dmg mode
dannye
2018-03-24
1
-1
/
+1
*
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
7
-1594
/
+1594
*
Uppercase battle status constants
xCrystal
2017-12-30
11
-131
/
+131
*
Merge pull request #167 from Pokechu22/rgbds-0.3.3
yenatch
2017-09-29
4
-10
/
+10
|
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*
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-06-09
4
-10
/
+10
*
|
Fix typos in comments
dannye
2017-06-24
7
-21
/
+21
|
/
*
fix incorrect comment
YamaArashi
2017-01-16
1
-1
/
+1
*
use more HRAM constants
YamaArashi
2016-10-29
2
-5
/
+5
*
correct mistaken comments
YamaArashi
2016-10-29
1
-2
/
+2
*
link battle action constants
YamaArashi
2016-10-29
1
-15
/
+15
*
correct comments about teleport effect
YamaArashi
2016-10-16
1
-3
/
+2
*
Replace unnecessary tabs with spaces
dannye
2016-07-27
1
-7
/
+7
*
Redo audio header macro
dannye
2016-07-27
2
-4
/
+4
*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
7
-165
/
+172
|
\
|
*
sync engine code with pokeyellow
YamaArashi
2016-06-12
7
-165
/
+172
*
|
Clean up text commands
dannye
2016-07-18
3
-6
/
+6
|
/
*
Remove the last address comments
dannye
2016-06-12
4
-10
/
+9
*
Remove some leftover address comments
dannye
2016-06-12
1
-2
/
+2
*
remove address comments
YamaArashi
2016-06-11
38
-702
/
+702
*
Clean up more Yellow ifdefs.
IIMarckus
2016-03-22
2
-7
/
+0
*
Remove hardcoded values for CopyData in battle core.
Marcus Huderle
2016-02-20
1
-4
/
+4
*
Fewer underscores in constants
dannye
2015-12-14
3
-6
/
+6
*
No more S_
dannye
2015-08-30
2
-5
/
+5
*
No more wram_constants.asm
dannye
2015-08-30
1
-2
/
+2
*
No more W_
dannye
2015-08-30
30
-662
/
+662
*
use the new battle type constants
YamaArashi
2015-08-29
2
-11
/
+11
*
named battle and learn move variables
YamaArashi
2015-08-14
2
-20
/
+28
*
Named a test battle variable
YamaArashi
2015-08-13
2
-6
/
+6
*
named more variables
YamaArashi
2015-08-12
1
-4
/
+4
*
commented SGB palette stuff
YamaArashi
2015-08-12
4
-27
/
+27
*
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
1
-5
/
+5
*
No more $C8
dannye
2015-08-10
3
-4
/
+4
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-08-10
7
-47
/
+55
|
\
|
*
commented audio code
YamaArashi
2015-08-08
4
-20
/
+20
|
*
fixed names
YamaArashi
2015-08-07
2
-4
/
+4
|
*
named wram variables
YamaArashi
2015-08-07
3
-20
/
+20
|
*
more info on the bide bug
YamaArashi
2015-08-06
1
-3
/
+11
*
|
Replace some hardcoded data sizes
dannye
2015-08-09
4
-10
/
+12
|
/
*
Use more lb
dannye
2015-08-05
5
-34
/
+34
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