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* Remove RAM address commentsRangi2020-06-272-4/+4
* Organize gfx/Rangi2020-06-273-7/+7
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-273-6/+6
* Move more tables from engine/ to data/Rangi2020-06-239-2430/+1511
* Misc minor clean updannye2020-05-242-2/+2
* Merge pull request #223 from pret/audio-macrosDaniel Harding2020-02-052-4/+4
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| * Update audio macro namesdannye2019-07-272-4/+4
* | Use percent macro for trainer AI packagesThomas Winwood2019-11-231-21/+21
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* Replace some hard-coded values with constantsRangi2019-07-073-3/+3
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-014-19/+19
* Updated the introPokeglitch2018-06-221-14/+14
* Use rgblink dmg modedannye2018-03-241-1/+1
* Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-307-1594/+1594
* Uppercase battle status constantsxCrystal2017-12-3011-131/+131
* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-294-10/+10
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| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-094-10/+10
* | Fix typos in commentsdannye2017-06-247-21/+21
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* fix incorrect commentYamaArashi2017-01-161-1/+1
* use more HRAM constantsYamaArashi2016-10-292-5/+5
* correct mistaken commentsYamaArashi2016-10-291-2/+2
* link battle action constantsYamaArashi2016-10-291-15/+15
* correct comments about teleport effectYamaArashi2016-10-161-3/+2
* Replace unnecessary tabs with spacesdannye2016-07-271-7/+7
* Redo audio header macrodannye2016-07-272-4/+4
* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-187-165/+172
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| * sync engine code with pokeyellowYamaArashi2016-06-127-165/+172
* | Clean up text commandsdannye2016-07-183-6/+6
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* Remove the last address commentsdannye2016-06-124-10/+9
* Remove some leftover address commentsdannye2016-06-121-2/+2
* remove address commentsYamaArashi2016-06-1138-702/+702
* Clean up more Yellow ifdefs.IIMarckus2016-03-222-7/+0
* Remove hardcoded values for CopyData in battle core.Marcus Huderle2016-02-201-4/+4
* Fewer underscores in constantsdannye2015-12-143-6/+6
* No more S_dannye2015-08-302-5/+5
* No more wram_constants.asmdannye2015-08-301-2/+2
* No more W_dannye2015-08-3030-662/+662
* use the new battle type constantsYamaArashi2015-08-292-11/+11
* named battle and learn move variablesYamaArashi2015-08-142-20/+28
* Named a test battle variableYamaArashi2015-08-132-6/+6
* named more variablesYamaArashi2015-08-121-4/+4
* commented SGB palette stuffYamaArashi2015-08-124-27/+27
* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-5/+5
* No more $C8dannye2015-08-103-4/+4
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-107-47/+55
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| * commented audio codeYamaArashi2015-08-084-20/+20
| * fixed namesYamaArashi2015-08-072-4/+4
| * named wram variablesYamaArashi2015-08-073-20/+20
| * more info on the bide bugYamaArashi2015-08-061-3/+11
* | Replace some hardcoded data sizesdannye2015-08-094-10/+12
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* Use more lbdannye2015-08-055-34/+34