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* Bank15 misc functionsluckytyphlosion2016-05-22
* Replace bankswitch jumps with jpab, also fix hardcoded bank reference.luckytyphlosion2016-04-09
* Some Bank3F Pikachu Emotions disassembling and partial documentation.luckytyphlosion2016-04-09
* Delete animations_.asmluckytyphlosion2016-03-26
* Document the rest of animations.asmluckytyphlosion2016-03-26
* More animations.asm documentationluckytyphlosion2016-03-26
* Some more animations.asm work.luckytyphlosion2016-03-19
* Start working on engine/battle/animations.asmluckytyphlosion2016-03-17
* Replaced some wram labels before committing, need to commit now.luckytyphlosion2016-03-17
* Complete documentation of BankFluckytyphlosion2016-01-24
* More BankF documentationluckytyphlosion2016-01-23
* More bankF documentation.luckytyphlosion2016-01-16
* More BankF documentationluckytyphlosion2016-01-09
* Cleanup with yellow-exclusive banksluckytyphlosion2015-12-31
* BankF documentation from HasMonFainted to Func_3d536luckytyphlosion2015-12-31
* More BankF documentationluckytyphlosion2015-12-29
* Start disassembling bank0F (Battle)luckytyphlosion2015-12-26
* Fewer underscores in constantsluckytyphlosion2015-12-22
* engine/battle/draw_hud_pokeball_gfx.asmluckytyphlosion2015-12-12
* engine/battle/trainer_ai.asmluckytyphlosion2015-12-06
* BankD misc functionsluckytyphlosion2015-12-05
* bankB misc functionsluckytyphlosion2015-11-29
* BankA misc functionsluckytyphlosion2015-11-28
* Bank9 misc. functionsluckytyphlosion2015-11-28
* engine/battle/moveEffects/substitute_effect.asm and ActivatePCluckytyphlosion2015-11-28
* Bank 4 moveEffectsluckytyphlosion2015-11-15
* EndOfBattle and TryDoWildEncounterluckytyphlosion2015-11-15
* engine/menu/start_menu.asmluckytyphlosion2015-11-15
* drain_hp_effect.asmluckytyphlosion2015-11-13
* oak_speech2.asmluckytyphlosion2015-11-01
* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-29
* Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion2015-10-26
* Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion2015-10-25
* data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion2015-10-24
* Complete documentation of bank3luckytyphlosion2015-10-18
* Rename some palette labels.luckytyphlosion2015-10-12
* Make pokeyellow build correctly.luckytyphlosion2015-09-03
* Fixes.luckytyphlosion2015-08-30
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-30
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| * named battle and learn move variablesYamaArashi2015-08-14
| * Named a test battle variableYamaArashi2015-08-13
| * named more variablesYamaArashi2015-08-12
| * commented SGB palette stuffYamaArashi2015-08-12
| * Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-10
| * No more $C8dannye2015-08-10
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-10
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| | * commented audio codeYamaArashi2015-08-08
| | * fixed namesYamaArashi2015-08-07
| | * named wram variablesYamaArashi2015-08-07
| | * more info on the bide bugYamaArashi2015-08-06