| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use more wram labels and other constants | xCrystal | 2015-07-24 | 3 | -25/+25 |
| * | Name some battle sound effects | dannye | 2015-07-21 | 3 | -179/+179 |
| * | constants for flag actions | YamaArashi | 2015-07-19 | 2 | -9/+9 |
| * | naming | YamaArashi | 2015-07-19 | 2 | -3/+3 |
| * | jpab/jpba macros | YamaArashi | 2015-07-19 | 6 | -78/+26 |
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 | 4 | -8/+8 |
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| | * | misc | YamaArashi | 2015-07-18 | 4 | -8/+8 |
| * | | Name sound effects | dannye | 2015-07-19 | 4 | -182/+182 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 13 | -125/+125 |
| * | fix variable naming | YamaArashi | 2015-07-18 | 3 | -16/+16 |
| * | menu stuff | YamaArashi | 2015-07-15 | 6 | -25/+25 |
| * | named wram variables | YamaArashi | 2015-07-14 | 5 | -92/+95 |
| * | hall of fame / credits | YamaArashi | 2015-07-14 | 2 | -3/+3 |
| * | player animations, emotion bubbles, etc. | YamaArashi | 2015-07-14 | 1 | -3/+3 |
| * | Comment naming screen | dannye | 2015-07-14 | 1 | -1/+1 |
| * | Use more screen dimension constants | dannye | 2015-07-14 | 4 | -38/+38 |
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 | 4 | -79/+82 |
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| | * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 | 2 | -10/+10 |
| | * | comment slot machine | YamaArashi | 2015-07-13 | 1 | -3/+3 |
| | * | menu wram variable names | YamaArashi | 2015-07-13 | 1 | -1/+1 |
| | * | named wram variables | YamaArashi | 2015-07-12 | 2 | -8/+8 |
| | * | use constant for bg transfer dest hram var | YamaArashi | 2015-07-12 | 2 | -3/+3 |
| | * | shake screen functions | YamaArashi | 2015-07-12 | 2 | -5/+5 |
| | * | some battle animation stuff | YamaArashi | 2015-07-12 | 3 | -49/+52 |
| * | | Use more *Coord | dannye | 2015-07-14 | 3 | -12/+12 |
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| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 | 3 | -18/+18 |
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 12 | -247/+249 |
| * | Mention Jap grammar | U-Daniel-PC\Daniel | 2015-06-12 | 1 | -0/+4 |
| * | Document code related to MonName1Text | U-Daniel-PC\Daniel | 2015-06-12 | 1 | -17/+27 |
| * | Clean up white space | U-Daniel-PC\Daniel | 2015-06-11 | 17 | -110/+110 |
| * | Merge pull request #96 from dannye/master | Daniel Harding | 2015-06-04 | 5 | -9/+9 |
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| | * | ANSI->UTF-8 | U-Daniel-PC\Daniel | 2015-06-04 | 1 | -5/+5 |
| | * | Add newlines to EOFs | U-Daniel-PC\Daniel | 2015-06-01 | 4 | -4/+4 |
| * | | Fix a hardcoded value by replacing it with a variable. | IIMarckus | 2015-05-31 | 1 | -1/+1 |
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| * | money won and trainer pic constants | xCrystal | 2015-04-09 | 2 | -8/+11 |
| * | user xor operator for clearing status flags | xCrystal | 2015-04-09 | 2 | -6/+6 |
| * | Document DisableEffect and CheckEnemyStatusConditions | xCrystal | 2015-04-09 | 2 | -65/+71 |
| * | Document move effects | xCrystal | 2015-04-08 | 11 | -129/+158 |
| * | Further split bank e stuff | xCrystal | 2015-04-01 | 4 | -431/+434 |
| * | Rename battle files and split move effects Part 5 | xCrystal | 2015-04-01 | 5 | -90/+89 |
| * | Rename battle files and split move effects Part 4 | xCrystal | 2015-04-01 | 10 | -648/+642 |
| * | Rename battle files and split move effects Part 3 | xCrystal | 2015-04-01 | 6 | -66/+64 |
| * | Rename battle files and split move effects Part 2 | xCrystal | 2015-04-01 | 6 | -81/+79 |
| * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 11 | -504/+422 |
| * | Document animation types (shake screen/blink pic) | xCrystal | 2015-03-31 | 1 | -24/+26 |
| * | Name more in-battle functions and labels | xCrystal | 2015-03-31 | 2 | -55/+64 |
| * | Label some attack animation functions | xCrystal | 2015-03-31 | 2 | -42/+45 |
| * | Label some battle related functions | xCrystal | 2015-03-31 | 1 | -21/+21 |
| * | Further document AI stuff | xCrystal | 2015-03-31 | 2 | -38/+42 |
| * | Some wram constants | xCrystal | 2015-03-31 | 4 | -20/+20 |
