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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
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*
Attempt to make pokeyellow buildable, part 8.
luckytyphlosion
2015-08-28
1
-0
/
+4
*
Attempt to make yellow buildable, part 7.
luckytyphlosion
2015-08-03
1
-4
/
+4
*
Attempt to make Yellow buildable, part 6.
luckytyphlosion
2015-08-03
1
-1
/
+1
*
Build only Yellow
U-Daniel-PC\Daniel
2015-08-01
2
-13
/
+1
*
Attempt to make Yellow buildable, part 2.
luckytyphlosion
2015-08-01
3
-3
/
+4
*
Attempt to make yellow buildable.
luckytyphlosion
2015-08-01
1
-1
/
+1
*
More bank1c documentation.
luckytyphlosion
2015-07-12
2
-49
/
+56
*
Bank3d addresses and fixes.
luckytyphlosion
2015-07-07
1
-5
/
+5
*
Complete documentation of bank3d
luckytyphlosion
2015-07-06
10
-139
/
+25
*
More bank3d documentation.
luckytyphlosion
2015-07-03
1
-161
/
+0
*
Bank3d documentation.
luckytyphlosion
2015-06-29
6
-38
/
+49
*
Merge pull request #96 from dannye/master
Daniel Harding
2015-06-04
5
-9
/
+9
|
\
|
*
ANSI->UTF-8
U-Daniel-PC\Daniel
2015-06-04
1
-5
/
+5
|
*
Add newlines to EOFs
U-Daniel-PC\Daniel
2015-06-01
4
-4
/
+4
*
|
Fix a hardcoded value by replacing it with a variable.
IIMarckus
2015-05-31
1
-1
/
+1
|
/
*
money won and trainer pic constants
xCrystal
2015-04-09
2
-8
/
+11
*
user xor operator for clearing status flags
xCrystal
2015-04-09
2
-6
/
+6
*
Document DisableEffect and CheckEnemyStatusConditions
xCrystal
2015-04-09
2
-65
/
+71
*
Document move effects
xCrystal
2015-04-08
11
-129
/
+158
*
Further split bank e stuff
xCrystal
2015-04-01
4
-431
/
+434
*
Rename battle files and split move effects Part 5
xCrystal
2015-04-01
5
-90
/
+89
*
Rename battle files and split move effects Part 4
xCrystal
2015-04-01
10
-648
/
+642
*
Rename battle files and split move effects Part 3
xCrystal
2015-04-01
6
-66
/
+64
*
Rename battle files and split move effects Part 2
xCrystal
2015-04-01
6
-81
/
+79
*
Rename battle files and split move effects Part 1
xCrystal
2015-04-01
11
-504
/
+422
*
Document animation types (shake screen/blink pic)
xCrystal
2015-03-31
1
-24
/
+26
*
Name more in-battle functions and labels
xCrystal
2015-03-31
2
-55
/
+64
*
Label some attack animation functions
xCrystal
2015-03-31
2
-42
/
+45
*
Label some battle related functions
xCrystal
2015-03-31
1
-21
/
+21
*
Further document AI stuff
xCrystal
2015-03-31
2
-38
/
+42
*
Some wram constants
xCrystal
2015-03-31
4
-20
/
+20
*
Split commentary lines that are too long
xCrystal
2015-03-31
1
-21
/
+37
*
Low health alarm documentation
U-Daniel-PC\Daniel
2015-03-12
2
-9
/
+9
*
Label typo
U-Daniel-PC\Daniel
2015-02-26
1
-3
/
+3
*
Rename some labels
YamaArashi
2015-02-08
2
-2
/
+3
*
named misc functions
YamaArashi
2015-02-08
3
-97
/
+105
*
move-related things
YamaArashi
2015-02-08
2
-24
/
+25
*
fixed hp bar wram label and misc
YamaArashi
2015-02-07
6
-29
/
+29
*
Named wram symbols
YamaArashi
2015-02-07
3
-22
/
+22
*
commented battle stuff
YamaArashi
2015-02-07
11
-210
/
+224
*
comment drain HP effect
YamaArashi
2015-02-07
2
-27
/
+31
*
commented menu stuff
YamaArashi
2015-02-07
1
-6
/
+6
*
documented bide bug
YamaArashi
2015-02-07
1
-1
/
+3
*
serial/trade/misc
YamaArashi
2015-02-07
7
-177
/
+237
*
add constants for volatile statuses and more battle labels/commentary/constants
xCrystal
2015-02-04
11
-291
/
+300
*
More battle commentary/labels/constans and fix some spacing issues
xCrystal
2015-02-04
1
-144
/
+153
*
Merge branch 'master' of /tmp/a/pokered
IIMarckus
2015-02-04
1
-47
/
+47
|
\
|
*
Use money macro for TrainerPicAndMoneyPointers.
Marcus Huderle
2015-02-04
1
-47
/
+47
*
|
More battle sfx ids
U-Daniel-PC\Daniel
2015-01-27
1
-166
/
+166
|
/
*
Clean up white space, fix label typo
U-Daniel-PC\Daniel
2015-01-22
1
-56
/
+56
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