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2026-04-06Make `DebugSetPokedexEntries` automatically adapt to `NUM_POKEMON` changes (#...kagnusdev1-2/+6
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-2/+2
2025-01-28Miscellaneous cleanup (#488)Rangi1-4/+5
2024-09-29Identify more bit flags (#119)Sylvie1-2/+2
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2-3/+3
2024-07-16Identify various flag labels and bit constants (#454)Sylvie2-4/+4
2024-06-26Improve documentation of some SRAM routines (#114)SatoMew1-6/+6
2023-07-15Thoroughly document debug code (#410)SatoMew2-24/+23
2023-02-26Complete and improve debug name labels (#408)SatoMew1-4/+6
2021-11-23Use ~X instead of $ff ^ XRangi1-1/+1
2021-11-05Add some constants for options (#344)Yoann Fievez1-1/+1
2021-02-05Proper translation comments in debug_menu.asmAriaHiro641-6/+6
2020-11-13Add constants for player and rival startersRangi1-4/+4
2020-11-07Fix typodannye1-1/+1
2020-11-07Add label for unknown debug bytedannye1-1/+1
2020-11-07Finish debug yellowdannye1-0/+1646
2020-11-07More debug yellowdannye1-44/+0
2020-11-06Start disassembling debug yellowdannye1-0/+135
2020-11-04Sync with pokereddannye2-0/+70
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi3-55/+251
2020-07-14Clean up some data, using macros for multiline list entriesRangi1-1/+1
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-1/+1
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-1/+1
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi2-0/+78