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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
root
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engine
/
events
/
card_key.asm
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*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2024-09-25
1
-3
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+3
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Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
2024-09-24
1
-1
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+1
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Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
1
-2
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+2
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Also identify `wPPUpCountAndMaxPP`
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
1
-0
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+0
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Fix file modes
dannye
2020-11-14
1
-0
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+0
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Use constants to delineate map types, and factor out more data
Rangi
2020-08-31
1
-13
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+2
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Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-2
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+2
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Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
1
-1
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+1
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Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-6
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+6
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Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
1
-0
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+112
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Sync more with pokered
Rangi
2020-11-05
1
-2
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+1
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Sync with pokered
dannye
2020-11-04
1
-0
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+102