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2026-01-07Use macros to enforce "hidden object" constraints, and rename them to "hidden...Rangi
2025-09-10Misc. naming and cleanup (#139)Narishma-gb
2025-08-17Document a bug in `PrintBenchGuyText` (#523)Narishma-gb
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi
2025-06-03Fix typosdannye
2025-01-28Miscellaneous cleanup (#488)Rangi
2024-09-29Rename off-by-one wram labelsdannye
2024-09-24Identify `wCurrentMapScriptFlags` bits (#467)Sylvie
2024-09-24Identify more bit flags (#465)Sylvie
2024-09-23Identify more flag bits (#464)Sylvie
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie
2024-07-16Identify various flag labels and bit constants (#454)Sylvie
2023-11-20Identify the unnamed HRAM variables and one WRAM label (#438)Vortyne
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth
2022-08-11Use the same music headers as pokecrystal (#382)Rangi
2022-07-10Identify some `.asm_*` labelsRangi
2022-07-10Identify some `.asm_*` labelsRangi
2022-06-06RGBDS syntax updates (#86)vulcandth
2022-06-06RGBDS syntax updates (#358)vulcandth
2021-11-05Refactorize check button pressed (#340)Yoann Fievez
2020-11-07More debug yellowdannye
2020-11-04Start reorganizing pokeyellowRangi
2020-11-04Sync with pokereddannye
2020-08-31Use constants to delineate map types, and factor out more dataRangi
2020-08-30Document more hidden object data and behaviorRangi
2020-07-17Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi
2020-07-16Revise some map scripts, mostly for getting itemsRangi
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi
2020-07-08Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Use ASCII quotes in commentsRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Organize macros/ like pokecrystalRangi
2020-07-03Make suggested edits:Rangi
2020-07-03Split up engine/events/hidden_object_functionsRangi