index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
engine
/
events
/
hidden_objects
(
follow
)
Commit message (
Expand
)
Author
Age
*
Refactorize check button pressed (#340)
Yoann Fievez
2021-11-05
*
Use constants to delineate map types, and factor out more data
Rangi
2020-08-31
*
Document more hidden object data and behavior
Rangi
2020-08-30
*
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
Rangi
2020-07-17
*
Revise some map scripts, mostly for getting items
Rangi
2020-07-16
*
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
*
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
Rangi
2020-07-08
*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
*
Use ASCII quotes in comments
Rangi
2020-07-06
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
*
text_linkpromptbutton -> text_waitbutton
Rangi
2020-07-06
*
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
*
Organize macros/ like pokecrystal
Rangi
2020-07-03
*
Make suggested edits:
Rangi
2020-07-03
*
Split up engine/events/hidden_object_functions
Rangi
2020-07-03