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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-0424-179/+181
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* Replace raw hex values with HRAM constantsRangi2020-07-032-8/+8
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-032-3/+3
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* Organize macros/ like pokecrystalRangi2020-07-032-2/+2
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Make suggested edits:Rangi2020-07-031-0/+0
| | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants
* Split up engine/events/hidden_object_functionsRangi2020-07-0325-0/+1338