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2026-06-24Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...Yoann Fievez1-2/+2
2026-06-14Rename wd49b to wPikachuEmotionModifier (#156)Yoann Fievez1-4/+4
2026-06-07Document `UpdatePikachuHappinessAndMood` routine (#155)RainbowMetalPigeon1-14/+18
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb1-2/+2
2025-09-10Misc. naming and cleanup (#139)Narishma-gb1-3/+3
2025-05-25Use more ldpikacrydannye1-1/+1
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi1-1/+1
2024-12-16Remove redundant parenthesesRangi421-2/+2
2024-12-16Use "gray", not "grey"Rangi421-1/+1
2024-09-29Rename off-by-one wram labelsdannye1-1/+1
2024-09-23Identify more flag bits (#464)Sylvie1-1/+1
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-1/+1
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-2/+2
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-4/+5
2020-11-04Sync with pokereddannye1-4/+4
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-112/+0
2020-05-20Sync with pokereddannye1-3/+3
2016-06-11remove address commentsYamaArashi1-3/+3
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-1/+1
2016-06-06Clean up white spacedannye1-1/+1
2016-04-09Some Bank3F Pikachu Emotions disassembling and partial documentation.luckytyphlosion1-1/+1
2016-03-17Split bank3 up.luckytyphlosion1-0/+151