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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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events
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pokedex_rating.asm
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2025-11-12
Use features of RGBDS 1.0.0 (#537)
Rangi
1
-1
/
+1
2022-07-10
Sync Pokédex rating text with pokeyellow
Rangi
1
-51
/
+51
2022-07-10
Identify Pokédex rating text
Rangi
1
-48
/
+48
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-0
/
+138
2020-08-31
Use constants to delineate map types, and factor out more data
Rangi
1
-32
/
+16
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
1
-1
/
+1
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-5
/
+5
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-34
/
+34
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-0
/
+0
2020-05-20
Sync with pokered
dannye
1
-2
/
+2
2019-07-07
Replace some hard-coded values with constants
Rangi
1
-1
/
+1
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-19
/
+19
2016-06-11
remove address comments
YamaArashi
1
-19
/
+19
2016-05-22
Bank11 and 14 misc functions.
luckytyphlosion
1
-51
/
+51
2015-08-12
named more variables
YamaArashi
1
-1
/
+1
2015-08-07
named CountSetBits output variable
YamaArashi
1
-15
/
+15
2015-07-21
named more constants
YamaArashi
1
-1
/
+1
2015-07-20
enumerate events
YamaArashi
1
-4
/
+1
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-5
/
+5
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+157