aboutsummaryrefslogtreecommitdiffstats
path: root/engine/events (follow)
Commit message (Expand)AuthorAge
* Use the same music headers as pokecrystal (#382)Rangi2022-08-11
* Identify some `.asm_*` labelsRangi2022-07-10
* Sync Pokédex rating text with pokeyellowRangi2022-07-10
* Identify Pokédex rating textRangi2022-07-10
* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-09
* RGBDS syntax updates (#358)vulcandth2022-06-06
* Refactorize check button pressed (#340)Yoann Fievez2021-11-05
* wcf4b -> wStringBufferRangi2021-08-28
* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-27
* Verify data table and name list sizes with assertion macrosRangi2021-03-25
* Fix file modesdannye2020-11-14
* Use constants to delineate map types, and factor out more dataRangi2020-08-31
* Document more hidden object data and behaviorRangi2020-08-30
* Add comments associating constants with data, and identify some more dataRangi2020-07-20
* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
* Revise some map scripts, mostly for getting itemsRangi2020-07-16
* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-15
* Clean up some data, using macros for multiline list entriesRangi2020-07-14
* Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-08
* Use 'tile' and 'tiles' macrosRangi2020-07-07
* Sync coordinate macros with pokecrystalRangi2020-07-07
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
* Use ASCII quotes in commentsRangi2020-07-06
* Use DEX_* constants for StarterDexRangi2020-07-06
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
* text_linkpromptbutton -> text_waitbuttonRangi2020-07-06
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-05
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-04
* Replace raw hex values with HRAM constantsRangi2020-07-03
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
* Organize macros/ like pokecrystalRangi2020-07-03
* Make suggested edits:Rangi2020-07-03
* Split up engine/events/hidden_object_functionsRangi2020-07-03
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02