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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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evolution.asm
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*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
1
-33
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+34
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\
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misc
YamaArashi
2015-07-18
1
-33
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+34
*
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Name sound effects
dannye
2015-07-19
1
-1
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+1
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/
*
Consolidate coord macros
dannye
2015-07-18
1
-2
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+2
*
Comment naming screen
dannye
2015-07-14
1
-16
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+16
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-17
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+19
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Low health alarm documentation
U-Daniel-PC\Daniel
2015-03-12
1
-1
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+1
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
1
-1
/
+1
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\
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*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-1
/
+1
*
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Use hram constants for remaining joypad variables.
yenatch
2014-08-30
1
-1
/
+1
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/
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-4
/
+2
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-3
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+3
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-31
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+31
*
Rename GetJoypadState -> Joypad.
yenatch
2014-05-25
1
-1
/
+1
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+159