| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -44/+0 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -1/+1 |
| 2016-06-06 | Remove unused source files | dannye | 1 | -44/+0 |
| 2015-07-14 | Comment naming screen | dannye | 1 | -1/+1 |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -2/+2 |
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -6/+6 |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -1/+1 |
| 2014-08-08 | Labelled many functions/variables | YamaArashi | 1 | -1/+1 |
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -1/+1 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -5/+5 |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+44 |
