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2020-11-04Sync with pokereddannye1-668/+0
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-513/+0
2016-06-12Remove more address commentsdannye1-1/+1
2016-06-11sync engine code with pokeredYamaArashi1-3/+2
2016-06-11remove address commentsYamaArashi1-18/+18
2016-06-11remove address commentsYamaArashi1-13/+13
2016-06-06Clean up white spacedannye1-8/+8
2015-12-29More BankF documentationluckytyphlosion1-1/+1
2015-12-22data/evos_moves.asmluckytyphlosion1-1/+1
2015-12-12engine/evos_moves.asmluckytyphlosion1-46/+202
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-9/+9
2015-08-30No more W_dannye1-9/+9
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-1/+1
2015-08-09Replace some hardcoded data sizesdannye1-1/+1
2015-08-07fixed namesYamaArashi1-5/+5
2015-08-05Use more lbdannye1-1/+1
2015-07-24more naming variablesYamaArashi1-6/+6
2015-07-24Use more wram labels and other constantsxCrystal1-1/+1
2015-07-21Name some battle sound effectsdannye1-2/+2
2015-07-19constants for flag actionsYamaArashi1-3/+3
2015-07-19Name sound effectsdannye1-1/+1
2015-07-18small changesYamaArashi1-1/+1
2015-07-18miscYamaArashi1-28/+40
2015-07-18Consolidate coord macrosdannye1-1/+1
2015-07-15menu stuffYamaArashi1-7/+8
2015-07-14Comment naming screendannye1-1/+1
2015-07-14Use more *Coorddannye1-1/+1
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-5/+5
2015-06-12Relabel function.luckytyphlosion1-1/+1
2015-02-08named misc functionsYamaArashi1-1/+1
2015-02-08move-related thingsYamaArashi1-1/+1
2015-02-07Named wram symbolsYamaArashi1-8/+8
2015-02-07serial/trade/miscYamaArashi1-11/+11
2014-09-14Commented/labelled misc functionsYamaArashi1-2/+2
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-1/+1
2014-08-08Labelled many functions/variablesYamaArashi1-106/+116
2014-08-07Fix static banks passed into GetName.yenatch1-1/+1
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-10/+5
2014-06-16Remove generated "indirect jump" comments.yenatch1-4/+4
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch1-5/+5
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-82/+82
2014-05-25Clean up some bank 3 functions and rename flag action functions.yenatch1-2/+2
2014-05-23Comment some more bank 0 functions.yenatch1-1/+1
2014-05-23Use a dedicated label for base stats.yenatch1-1/+1
2014-05-23Comment some bank 0 functions, and add wram labels for Predef.yenatch1-1/+1
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+495