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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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engine
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gfx
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hp_bar.asm
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*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-11-12
1
-1
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+1
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Use features of RGBDS 1.0.0 (#537)
Rangi
2025-11-12
1
-1
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+1
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2024-09-25
1
-1
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+1
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Identify more flag bits (#464)
Sylvie
2024-09-23
1
-1
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+1
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2022-09-12
1
-2
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+2
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Identify some `.asm_*` labels
Rangi
2022-07-10
1
-2
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+2
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Identify hUILayoutFlags
Rangi
2021-02-13
1
-1
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+1
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Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
2021-02-13
1
-1
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+1
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
1
-0
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+0
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Fix file modes
dannye
2020-11-14
1
-0
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+0
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Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-7
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+7
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H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-8
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+8
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Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
1
-0
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+270
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Sync with pokered
dannye
2020-11-04
1
-0
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+268