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path: root/engine/gfx/load_pokedex_tiles.asm (follow)
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* Use more hardware and graphics constants (#532)Narishma-gb2025-11-181-1/+1
| | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`.
* Fix file modesdannye2020-11-141-0/+0
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* Use 'tile' and 'tiles' macrosRangi2020-07-071-3/+3
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* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+11