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2015-08-01Attempt to make yellow buildable.luckytyphlosion1-5/+6
2015-07-18miscYamaArashi1-23/+23
2015-07-10Some bank1c documentation.luckytyphlosion1-131/+654
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-4/+4
2015-06-12Hardcoded palette constantU-Daniel-PC\Daniel1-1/+1
2015-02-07rename hJoyHeldLast -> hJoyLastyenatch1-4/+3
2014-09-13Commented more sprite and map codeYamaArashi1-2/+2
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-06-16Rename predef functions so they aren't excessive in length.yenatch1-1/+1
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch1-2/+2
2014-06-06Comment SGB packets.yenatch1-15/+15
2014-05-29Use VRAM constants where applicable.yenatch1-2/+2
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-43/+43
2014-05-23Comment some more bank 0 functions.yenatch1-1/+1
2014-05-23Comment some bank 0 functions, and add wram labels for Predef.yenatch1-1/+1
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+620