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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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gfx
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palettes.asm
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Author
Age
Files
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*
Identify some `.asm_*` labels
Rangi
2022-07-10
1
-8
/
+8
*
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-06-06
1
-1
/
+1
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
1
-0
/
+1
*
Fix file modes
dannye
2020-11-14
1
-0
/
+0
*
Sync more with pokeyellow
Rangi
2020-11-05
1
-5
/
+3
*
Use constants to delineate map types, and factor out more data
Rangi
2020-08-31
1
-3
/
+3
*
Add comments associating constants with data, and identify some more data
Rangi
2020-07-20
1
-0
/
+1
*
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
1
-2
/
+2
*
Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
1
-1
/
+1
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-31
/
+31
*
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET...
Rangi
2020-07-04
1
-5
/
+5
*
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-03
1
-4
/
+4
*
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
1
-0
/
+641