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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-1/+1
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Change "Set to box" to "Sent to box"Nog-Frog2020-05-261-3/+3
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* Clean up text commandsdannye2016-07-181-1/+1
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* remove address commentsYamaArashi2016-06-111-5/+5
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* No more W_dannye2015-08-301-2/+2
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* constants for flag actionsYamaArashi2015-07-191-1/+1
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* miscYamaArashi2015-07-181-11/+14
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* menu stuffYamaArashi2015-07-151-1/+1
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* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-4/+4
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* fixed hp bar wram label and miscYamaArashi2015-02-071-1/+1
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* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-2/+2
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Commented more sprite and map codeYamaArashi2014-09-131-1/+1
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| * Labelled many functions/variablesYamaArashi2014-08-081-1/+1
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* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-221-8/+8
|/ | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
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* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-1/+1
| | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
* Remove generated "indirect jump" comments.yenatch2014-06-161-1/+1
| | | | The destination is obvious when using the predef macro.
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-2/+2
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-14/+14
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Clean up some bank 3 functions and rename flag action functions.yenatch2014-05-251-2/+2
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* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+81