aboutsummaryrefslogtreecommitdiffstats
path: root/engine/give_pokemon.asm (follow)
Commit message (Collapse)AuthorAgeFilesLines
* fixed hp bar wram label and miscYamaArashi2015-02-071-1/+1
|
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-2/+2
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Commented more sprite and map codeYamaArashi2014-09-131-1/+1
| |
| * Labelled many functions/variablesYamaArashi2014-08-081-1/+1
| |
* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-221-8/+8
|/ | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
|
* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-1/+1
| | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
* Remove generated "indirect jump" comments.yenatch2014-06-161-1/+1
| | | | The destination is obvious when using the predef macro.
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-2/+2
|
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-14/+14
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Clean up some bank 3 functions and rename flag action functions.yenatch2014-05-251-2/+2
|
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+81