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2020-11-04Sync with pokereddannye1-303/+0
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-288/+0
2020-05-20Sync with pokereddannye1-1/+1
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal1-1/+1
2016-06-12sync textYamaArashi1-2/+2
2016-06-12remove map header addr commentsYamaArashi1-1/+1
2016-06-12Remove more address commentsdannye1-2/+2
2016-06-12sync engine code with pokeyellowYamaArashi1-4/+4
2016-06-11sync engine code with pokeredYamaArashi1-5/+6
2016-06-11remove address commentsYamaArashi1-17/+17
2016-06-11remove address commentsYamaArashi1-16/+16
2016-06-11Sync with pokereddannye1-4/+4
2016-06-08No more standalone WRAM addresses in the Event Flags arraypikalaxalt1-2/+1
2016-06-06Clean up white spacedannye1-2/+2
2016-05-30League PC code, address comments for hidden_items.asmluckytyphlosion1-1/+1
2016-01-03Fix game time labelsPikalaxALT1-2/+2
2015-12-29More BankF documentationluckytyphlosion1-1/+1
2015-11-15engine/menu/start_menu.asmluckytyphlosion1-2/+2
2015-10-26Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion1-1/+1
2015-10-25Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion1-1/+1
2015-10-24data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion1-1/+1
2015-10-12Rename some palette labels.luckytyphlosion1-1/+1
2015-10-11more annotations on ModifyPikachuHappinessPikalaxALT1-1/+1
2015-08-30No more S_dannye1-2/+2
2015-08-30No more W_dannye1-3/+3
2015-08-30Fixes.luckytyphlosion1-3/+3
2015-08-12named more variablesYamaArashi1-1/+1
2015-08-12commented SGB palette stuffYamaArashi1-4/+4
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-1/+1
2015-08-09Fix bank1c errors and a few missed bank0 errors.luckytyphlosion1-1/+1
2015-08-08commented audio codeYamaArashi1-4/+4
2015-08-05Use more lbdannye1-2/+2
2015-08-03Attempt to make Yellow buildable, part 6.luckytyphlosion1-4/+4
2015-08-01Attempt to make yellow buildable.luckytyphlosion1-3/+3
2015-07-29constants for PrintNumberYamaArashi1-2/+2
2015-07-21named more constantsYamaArashi1-1/+1
2015-07-20enumerate eventsYamaArashi1-2/+1
2015-07-18Consolidate coord macrosdannye1-16/+16
2015-07-14hall of fame / creditsYamaArashi1-57/+61
2015-07-10Some bank1c documentation.luckytyphlosion1-53/+70
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-25/+25
2015-02-07commented battle stuffYamaArashi1-1/+1
2015-02-07serial/trade/miscYamaArashi1-6/+6
2014-09-23Rename hVBlank* constants to h*.yenatch1-2/+2
2014-09-14Commented/labelled misc functionsYamaArashi1-1/+1
2014-09-13Commented more sprite and map codeYamaArashi1-4/+4
2014-08-08Labelled many functions/variablesYamaArashi1-2/+2
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel1-32/+16
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-10/+5
2014-06-16Remove generated "indirect jump" comments.yenatch1-5/+5