| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | sync text | YamaArashi | 2016-06-12 | 1 | -2/+2 |
| * | sync engine code with pokeyellow | YamaArashi | 2016-06-12 | 1 | -4/+4 |
| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -16/+16 |
| * | Fix game time labels | PikalaxALT | 2016-01-03 | 1 | -2/+2 |
| * | No more S_ | dannye | 2015-08-30 | 1 | -2/+2 |
| * | No more W_ | dannye | 2015-08-30 | 1 | -3/+3 |
| * | named more variables | YamaArashi | 2015-08-12 | 1 | -1/+1 |
| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -4/+4 |
| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 | 1 | -1/+1 |
| * | commented audio code | YamaArashi | 2015-08-08 | 1 | -4/+4 |
| * | Use more lb | dannye | 2015-08-05 | 1 | -2/+2 |
| * | constants for PrintNumber | YamaArashi | 2015-07-29 | 1 | -2/+2 |
| * | named more constants | YamaArashi | 2015-07-21 | 1 | -1/+1 |
| * | enumerate events | YamaArashi | 2015-07-20 | 1 | -2/+1 |
| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -16/+16 |
| * | hall of fame / credits | YamaArashi | 2015-07-14 | 1 | -57/+61 |
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -25/+25 |
| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -1/+1 |
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -6/+6 |
| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -2/+2 |
| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -1/+1 |
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -4/+4 |
| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -2/+2 |
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -32/+16 |
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -10/+5 |
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -5/+5 |
| * | Hall of Fame sram labels and related constants. | yenatch | 2014-06-14 | 1 | -10/+10 |
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -5/+5 |
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -3/+3 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -56/+56 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+306 |
