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2020-11-04Sync with pokereddannye1-100/+0
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-100/+0
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-6/+6
2020-05-20Sync with pokereddannye1-2/+2
2018-11-18Rename spritestatedata structs.luckytyphlosion1-1/+1
2016-07-18Clean up text commandsdannye1-2/+2
2016-06-12sync engine code with pokeyellowYamaArashi1-6/+6
2016-06-11remove address commentsYamaArashi1-18/+18
2016-06-11remove address commentsYamaArashi1-18/+18
2016-06-06Split out pikachu engine functions; sprite state data macrospikalaxalt1-1/+1
2016-05-22Bank11 and 14 misc functions.luckytyphlosion1-21/+21
2015-08-07fixed namesYamaArashi1-1/+1
2015-07-04Start using text predef macrosdannye1-9/+5
2015-07-03TX_ASMU-Daniel-PC\Daniel1-1/+1
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-2/+2
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+104