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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
root
/
engine
/
hidden_object_functions17.asm
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Commit message (
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Author
Age
Files
Lines
*
Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokered
dannye
2016-06-12
1
-20
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+20
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sync engine code with pokered
YamaArashi
2016-06-11
1
-20
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+20
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Merge branch 'master' of https://github.com/pret/pokered into merge-pokered
dannye
2016-06-12
1
-1
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+0
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Remove the last address comments
dannye
2016-06-12
1
-1
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+0
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remove address comments
YamaArashi
2016-06-11
1
-40
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+40
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Implement handy text macros from yellow
pikalaxalt
2016-06-09
1
-1
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+1
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fix typoes
YamaArashi
2016-01-09
1
-9
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+9
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Fix a typo
PikalaxALT
2016-01-05
1
-3
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+3
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Fix game time labels
PikalaxALT
2016-01-03
1
-1
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+1
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documented flags and misc. fixes
YamaArashi
2015-08-29
1
-24
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+24
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remove address comments
YamaArashi
2016-06-11
1
-44
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+44
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Merge branch 'master' of github.com:pret/pokeyellow
pikalaxalt
2016-06-11
1
-19
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+19
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Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
1
-1
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+1
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*
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Sync with pokered
dannye
2016-06-11
1
-18
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+18
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More on Pikachu emotions
pikalaxalt
2016-06-08
1
-1
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+1
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Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
1
-1
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+1
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Comment on bug in bank 3c trash can sampling function
pikalaxalt
2016-05-24
1
-0
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+2
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Numerous changes (see below)
pikalaxalt
2016-05-24
1
-60
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+49
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BankF documentation from HasMonFainted to Func_3d536
luckytyphlosion
2015-12-31
1
-5
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+5
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More joypad constants
dannye
2015-08-11
1
-22
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+26
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Use more lb
dannye
2015-08-05
1
-1
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+1
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yet more naming
YamaArashi
2015-07-25
1
-2
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+17
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more naming variables
YamaArashi
2015-07-24
1
-9
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+9
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fixed hram aliases and named wram var
YamaArashi
2015-07-23
1
-1
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+1
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enumerate events
YamaArashi
2015-07-20
1
-8
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+4
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Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
1
-3
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+3
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misc
YamaArashi
2015-07-18
1
-3
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+3
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Name sound effects
dannye
2015-07-19
1
-4
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+4
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Consolidate coord macros
dannye
2015-07-18
1
-6
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+6
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Use more *Coord
dannye
2015-07-14
1
-5
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+5
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Start using text predef macros
dannye
2015-07-04
1
-20
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+13
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TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-6
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+6
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Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-6
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+6
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Name the last of unnamed text
U-Daniel-PC\Daniel
2015-06-12
1
-1
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+3
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commented menu stuff
YamaArashi
2015-02-07
1
-1
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+1
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serial/trade/misc
YamaArashi
2015-02-07
1
-1
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+1
*
Rename hVBlank* constants to h*.
yenatch
2014-09-23
1
-2
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+2
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Commented more sprite and map code
YamaArashi
2014-09-13
1
-1
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+1
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Labelled many functions/variables
YamaArashi
2014-08-08
1
-2
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+2
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Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-2
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+1
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-2
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+1
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Remove generated "indirect jump" comments.
yenatch
2014-06-16
1
-1
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+1
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Use VRAM constants where applicable.
yenatch
2014-05-29
1
-1
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+1
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Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-34
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+34
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Rename random number function and hram labels.
yenatch
2014-05-24
1
-2
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+2
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
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+468