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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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hidden_object_functions17.asm
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Files
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*
Merge branch 'master' of https://github.com/pret/pokeyellow
dannye
2016-06-11
1
-1
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+1
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\
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Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
1
-1
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+1
*
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Sync with pokered
dannye
2016-06-11
1
-18
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+18
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/
*
Comment on bug in bank 3c trash can sampling function
pikalaxalt
2016-05-24
1
-0
/
+2
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Numerous changes (see below)
pikalaxalt
2016-05-24
1
-60
/
+49
*
BankF documentation from HasMonFainted to Func_3d536
luckytyphlosion
2015-12-31
1
-5
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+5
*
More joypad constants
dannye
2015-08-11
1
-22
/
+26
*
Use more lb
dannye
2015-08-05
1
-1
/
+1
*
yet more naming
YamaArashi
2015-07-25
1
-2
/
+17
*
more naming variables
YamaArashi
2015-07-24
1
-9
/
+9
*
fixed hram aliases and named wram var
YamaArashi
2015-07-23
1
-1
/
+1
*
enumerate events
YamaArashi
2015-07-20
1
-8
/
+4
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
1
-3
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+3
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\
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*
misc
YamaArashi
2015-07-18
1
-3
/
+3
*
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Name sound effects
dannye
2015-07-19
1
-4
/
+4
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/
*
Consolidate coord macros
dannye
2015-07-18
1
-6
/
+6
*
Use more *Coord
dannye
2015-07-14
1
-5
/
+5
*
Start using text predef macros
dannye
2015-07-04
1
-20
/
+13
*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-6
/
+6
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-6
/
+6
*
Name the last of unnamed text
U-Daniel-PC\Daniel
2015-06-12
1
-1
/
+3
*
commented menu stuff
YamaArashi
2015-02-07
1
-1
/
+1
*
serial/trade/misc
YamaArashi
2015-02-07
1
-1
/
+1
*
Rename hVBlank* constants to h*.
yenatch
2014-09-23
1
-2
/
+2
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-1
/
+1
*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-2
/
+2
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-2
/
+1
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-2
/
+1
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
1
-1
/
+1
*
Use VRAM constants where applicable.
yenatch
2014-05-29
1
-1
/
+1
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-34
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+34
*
Rename random number function and hram labels.
yenatch
2014-05-24
1
-2
/
+2
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+468