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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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engine
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hidden_object_functions18.asm
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Commit message (
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Author
Age
Files
Lines
*
Sync with pokered
dannye
2020-11-04
1
-204
/
+0
*
Sync with pokered
dannye
2020-05-20
1
-3
/
+3
*
Rename spritestatedata structs.
luckytyphlosion
2018-11-18
1
-3
/
+3
*
more syncing with pokered
YamaArashi
2016-06-12
1
-1
/
+1
*
remove address comments
YamaArashi
2016-06-11
1
-28
/
+28
*
Split out pikachu engine functions; sprite state data macros
pikalaxalt
2016-06-06
1
-3
/
+3
*
Numerous changes (see below)
pikalaxalt
2016-05-24
1
-15
/
+15
*
Update hidden object functions and include them in main
pikalaxalt
2016-05-24
1
-34
/
+40
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-2
/
+2
*
yet more naming
YamaArashi
2015-07-25
1
-1
/
+1
*
named most of the used events
YamaArashi
2015-07-21
1
-1
/
+1
*
enumerate events
YamaArashi
2015-07-20
1
-2
/
+1
*
Start using text predef macros
dannye
2015-07-04
1
-38
/
+48
*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-1
/
+1
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-4
/
+4
*
Commented/labelled misc functions
YamaArashi
2014-09-14
1
-1
/
+1
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-1
/
+1
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-6
/
+6
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+189