| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rename hVBlank* constants to h*. | yenatch | 2014-09-23 | 1 | -1/+1 |
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| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -13/+14 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -1/+1 |
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| * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 1 | -1/+1 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -2/+1 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -7/+7 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+138 |
