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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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hidden_object_functions7.asm
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Author
Files
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2020-11-04
Sync with pokered
dannye
1
-510
/
+0
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-467
/
+0
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-14
/
+14
2020-05-20
Sync with pokered
dannye
1
-6
/
+6
2019-07-27
Update audio macro names
dannye
1
-1
/
+1
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-2
/
+2
2018-11-18
Rename spritestatedata structs.
luckytyphlosion
1
-3
/
+3
2016-07-27
Redo audio header macro
dannye
1
-1
/
+1
2016-07-18
Clean up text commands
dannye
1
-3
/
+3
2016-06-12
sync engine code with pokeyellow
YamaArashi
1
-11
/
+11
2016-06-11
sync engine code with pokered
YamaArashi
1
-7
/
+7
2016-06-11
remove address comments
YamaArashi
1
-45
/
+45
2016-06-11
remove address comments
YamaArashi
1
-42
/
+42
2016-06-11
Sync with pokered
dannye
1
-4
/
+5
2016-06-06
Split out pikachu engine functions; sprite state data macros
pikalaxalt
1
-3
/
+3
2016-06-06
Clean up white space
dannye
1
-3
/
+3
2016-05-23
Bank7 misc functions
luckytyphlosion
1
-69
/
+112
2016-01-27
Fix logically incorrect label
dannye
1
-2
/
+3
2016-01-03
Fix game time labels
PikalaxALT
1
-1
/
+1
2015-12-31
BankF documentation from HasMonFainted to Func_3d536
luckytyphlosion
1
-1
/
+1
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-2
/
+2
2015-08-30
No more W_
dannye
1
-3
/
+3
2015-08-29
documented flags and misc. fixes
YamaArashi
1
-7
/
+7
2015-08-11
More joypad constants
dannye
1
-12
/
+12
2015-08-08
commented audio code
YamaArashi
1
-3
/
+3
2015-08-07
named CountSetBits output variable
YamaArashi
1
-2
/
+2
2015-07-25
yet more naming
YamaArashi
1
-16
/
+16
2015-07-24
named animation functions/variables
YamaArashi
1
-1
/
+1
2015-07-23
fixed hram aliases and named wram var
YamaArashi
1
-4
/
+4
2015-07-22
Rename sound effect files
dannye
1
-1
/
+1
2015-07-21
named more constants
YamaArashi
1
-20
/
+22
2015-07-21
named most of the used events
YamaArashi
1
-4
/
+4
2015-07-20
enumerate events
YamaArashi
1
-12
/
+12
2015-07-19
constants for flag actions
YamaArashi
1
-4
/
+4
2015-07-19
naming
YamaArashi
1
-1
/
+1
2015-07-19
Name sound effects
dannye
1
-8
/
+8
2015-07-18
misc
YamaArashi
1
-1
/
+1
2015-07-18
A few missed TX_ASM
dannye
1
-1
/
+2
2015-07-18
Consolidate coord macros
dannye
1
-2
/
+2
2015-07-16
Fix Safari Zone check labels
dannye
1
-7
/
+8
2015-07-14
Use more *Coord
dannye
1
-2
/
+2
2015-07-04
Start using text predef macros
dannye
1
-23
/
+15
2015-07-03
TX_ASM
U-Daniel-PC\Daniel
1
-4
/
+4
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-23
/
+23
2015-02-07
Pick off some more static map ids.
yenatch
1
-1
/
+1
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-3
/
+3
2014-09-13
Commented more sprite and map code
YamaArashi
1
-4
/
+4
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
1
-1
/
+1
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-6
/
+3
2014-06-16
Remove generated "indirect jump" comments.
yenatch
1
-1
/
+1
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