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2016-05-23Bank7 misc functionsluckytyphlosion1-69/+112
2015-12-31BankF documentation from HasMonFainted to Func_3d536luckytyphlosion1-1/+1
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-2/+2
2015-08-11More joypad constantsdannye1-12/+12
2015-08-08commented audio codeYamaArashi1-3/+3
2015-08-07named CountSetBits output variableYamaArashi1-2/+2
2015-07-25yet more namingYamaArashi1-16/+16
2015-07-24named animation functions/variablesYamaArashi1-1/+1
2015-07-23fixed hram aliases and named wram varYamaArashi1-4/+4
2015-07-22Rename sound effect filesdannye1-1/+1
2015-07-21named more constantsYamaArashi1-20/+22
2015-07-21named most of the used eventsYamaArashi1-4/+4
2015-07-20enumerate eventsYamaArashi1-12/+12
2015-07-19constants for flag actionsYamaArashi1-4/+4
2015-07-19namingYamaArashi1-1/+1
2015-07-19Name sound effectsdannye1-8/+8
2015-07-18miscYamaArashi1-1/+1
2015-07-18A few missed TX_ASMdannye1-1/+2
2015-07-18Consolidate coord macrosdannye1-2/+2
2015-07-16Fix Safari Zone check labelsdannye1-7/+8
2015-07-14Use more *Coorddannye1-2/+2
2015-07-04Start using text predef macrosdannye1-23/+15
2015-07-03TX_ASMU-Daniel-PC\Daniel1-4/+4
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-23/+23
2015-02-07Pick off some more static map ids.yenatch1-1/+1
2014-09-14Commented/labelled misc functionsYamaArashi1-3/+3
2014-09-13Commented more sprite and map codeYamaArashi1-4/+4
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-1/+1
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-6/+3
2014-06-16Remove generated "indirect jump" comments.yenatch1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-44/+44
2014-05-25Rename joypad registers.yenatch1-1/+1
2014-05-25Clean up some bank 3 functions and rename flag action functions.yenatch1-4/+4
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+473