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* Bank7 misc functionsluckytyphlosion2016-05-23
| | | | Also delete gfx/intro_nido pngs (aren't used in the build)
* BankF documentation from HasMonFainted to Func_3d536luckytyphlosion2015-12-31
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* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-29
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* More joypad constantsdannye2015-08-11
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* commented audio codeYamaArashi2015-08-08
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* named CountSetBits output variableYamaArashi2015-08-07
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* yet more namingYamaArashi2015-07-25
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* named animation functions/variablesYamaArashi2015-07-24
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* fixed hram aliases and named wram varYamaArashi2015-07-23
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* Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-22
|\ | | | | enumerate events
| * named more constantsYamaArashi2015-07-21
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| * named most of the used eventsYamaArashi2015-07-21
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| * enumerate eventsYamaArashi2015-07-20
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* | Rename sound effect filesdannye2015-07-22
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* constants for flag actionsYamaArashi2015-07-19
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* namingYamaArashi2015-07-19
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-19
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * miscYamaArashi2015-07-18
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* | Name sound effectsdannye2015-07-19
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* A few missed TX_ASMdannye2015-07-18
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* Consolidate coord macrosdannye2015-07-18
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* Fix Safari Zone check labelsdannye2015-07-16
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* Use more *Coorddannye2015-07-14
| | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
* Start using text predef macrosdannye2015-07-04
| | | | also sprite direction constants
* TX_ASMU-Daniel-PC\Daniel2015-07-03
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* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-03
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Pick off some more static map ids.yenatch2015-02-07
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* Commented/labelled misc functionsYamaArashi2014-09-14
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* Commented more sprite and map codeYamaArashi2014-09-13
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* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-09
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* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-16
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* Remove generated "indirect jump" comments.yenatch2014-06-16
| | | | The destination is obvious when using the predef macro.
* Remove most static wram addresses. Use labels instead.yenatch2014-05-26
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-25
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* Clean up some bank 3 functions and rename flag action functions.yenatch2014-05-25
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* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-22