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* engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asmluckytyphlosion2015-12-231-331/+36
* BankD misc functionsluckytyphlosion2015-12-051-12/+12
* engine/menu/start_menu.asmluckytyphlosion2015-11-151-4/+4
* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-291-1/+1
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-128/+143
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| * commented SGB palette stuffYamaArashi2015-08-121-4/+4
| * constants for IntroMoveMonYamaArashi2015-08-101-4/+8
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-3/+3
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| | * commented audio codeYamaArashi2015-08-081-3/+3
| * | Replace some hardcoded data sizesdannye2015-08-091-6/+10
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| * Use more lbdannye2015-08-051-1/+1
| * named animation functions/variablesYamaArashi2015-07-241-9/+9
| * Name sound effectsdannye2015-07-191-10/+10
| * Consolidate coord macrosdannye2015-07-181-4/+4
| * intro stuffYamaArashi2015-07-171-68/+75
| * Use more *Coorddannye2015-07-141-1/+1
| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-25/+25
* | Build only YellowU-Daniel-PC\Daniel2015-08-011-12/+3
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* serial/trade/miscYamaArashi2015-02-071-7/+7
* Kill version.asm.IIMarckus2014-10-171-2/+2
* Commented more sprite and map codeYamaArashi2014-09-131-1/+1
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-6/+3
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
* Remove generated "indirect jump" comments.yenatch2014-06-161-2/+2
* Clean up music bank referencesU-Fish-PC\Daniel2014-06-091-1/+1
* Remove redundant dimensions in image filenames.yenatch2014-05-301-1/+1
* Use VRAM constants where applicable.yenatch2014-05-291-7/+7
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-23/+23
* Rename joypad registers.yenatch2014-05-251-1/+1
* Comment some more bank 0 functions.yenatch2014-05-231-2/+2
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+448